Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Living Machine
Though their body is an organic construct, a wyrwood is a living creature. They're not immediately destroyed when reduced to 0 HP, but rather fall unconscious and eventually die. They don't need to eat or drink. They can be targeted by effects that target living creatures or that target constructs.
Ability
No Breath
A wyrwood doesn't breathe and is immune to effects that require breathing (such as an inhaled poison).
Ability
Sneak Attack
The wyrwood deals an additional 1d6 precision damage to flat-footed creatures.
Offense
Melee
Circumstance: combat round (melee)
shortsword +9 [+5/+1] (agile, finesse, versatile S), Damage 1d6 piercing
Trait
Construct
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
Trait
Wyrwood
A wyrwood is a small, sapient living construct crafted of wood and powered with an aeon stone or a similar magical stone.
Immunity
bleed
Item
BT 3)
buckler (Hardness 3
HP 6
shortsword
Language
Common
plus one regional language
Perception
darkvision