Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+2 status to all saves vs. fear
Ability
Body Strike
Requirements The doprillu has a creature grabbed; Effect The doprillu swings the grabbed creature as a weapon. This Strike has a +30 attack modifier and deals 3d8+16 bludgeoning damage. The Strike is magical and has a reach of 10 feet. On a hit, the grabbed creature takes half the damage dealt to the target.
Ability
Deflect Arrow [Reaction]
Circumstance: Trigger: The doprillu is the target of a physical ranged attack;
Trigger: The doprillu is the target of a physical ranged attack; Requirements The doprillu is aware of the attack, isn't flat-footed against it, and has a hand free; Effect The doprillu gains a +4 circumstance bonus to its AC against the triggering attack.
Ability
Mask of Power
A doprillu's unique wooden mask is the source of its power. A doprillu deprived of its mask loses its regeneration and its immunity to enfeebled and slowed, and it immediately becomes enfeebled 1. The enfeebled value increases by 1 at the start of each of the doprillu's turns, to a maximum of enfeebled 4. If the mask is put back on, the doprillu immediately regains its abilities and loses the enfeebled condition. A creature can pull off the mask with a successful DC 34 Athletics check to Force Open.
Ability
Occult Innate Spells
DC 28; Constant (6th) see invisibility
Ability
Volcanic Veins
(fire) Fiery magma runs through the doprillu's veins. A creature that starts its turn grabbed by the doprillu takes 7d6 fire damage.
Ability
Whirlwind Throw
Requirements The doprillu has a creature grabbed; Effect The doprillu whirls the grabbed creature about, making a Body Strike against each creature in reach. After that Strike, the doprillu can hurl the grabbed creature up to 50 feet as a ranged Strike. This Strike has the same attack modifier and damage as Body Strike, but has the thrown 20 feet weapon trait.
Offense
Melee
Circumstance: combat round (melee)
fist +30 [+26/+22] (agile, magical), Damage 3d8+16 plus 2d6 fire and Improved Grab
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Immunity
enfeebled (while wearing its mask)
slowed (while wearing its mask)
Language
Aklo
Common
Undercommon
Perception
darkvision
see invisibility
Resistance
fire 15