Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+2 status to all saves vs. magic
Ability
Arcane Spontaneous Spells
DC 38, attack +30; 8th horrid wilting, polar ray, power word stun (3 slots); 7th disintegrate, power word blind, prismatic spray (3 slots); 6th acid arrow, chain lightning, spellwrack (3 slots); 5th cloudkill, cone of cold, magic missile (3 slots); 4th fireball, fly, resilient sphere (3 slots); 3rd earthbind, stinking cloud, wall of wind (3 slots); 2nd blur, continual flame, see invisibility (3 slots); 1st color spray, gust of wind, true strike (3 slots); Cantrips (8th) detect magic, electric arc, produce flame, ray of frost, shield
Ability
Energy Charge
(abjuration, arcane) The cascader's melee Strikes deal an additional 4d10 damage of the type resisted by its Energy Ward.
Ability
Energy Shift
(arcane, evocation, metamagic) The cascader can alter its spell damage. If the next action it uses is to Cast a Spell that deals acid, cold, electricity, fire, or poison damage, the cascader can change the damage type to match its Energy Ward instead of the spell's normal damage type (replacing the spell's corresponding trait).
Ability
Energy Ward [Reaction]
Circumstance: Trigger: The facetbound cascader would take acid, cold, electrici
The cascader gains resistance 15 to the triggering damage, replacing any other resistance gained from this ability. Most facetbound cascaders begin combat with resistance 15 to cold.
Ability
Implanted Stone
A cascader's aeon stone can't be Disarmed or removed until the cascader is destroyed.
Offense
Melee
Circumstance: combat round (melee)
staff +30 [+25/+20] (two-hand d8), Damage 1d4+9 bludgeoning plus energy charge
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
Item
orange prism aeon stone
staff
Language
Abyssal
Common
Draconic
Necril
Perception
darkvision
Resistance
cold 15 (see Energy Ward)