Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ether Spider Venom
(poison) Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage and clumsy 1 (1 round); Stage 2 2d6 poison damage, clumsy 2 and slowed 1 (1 round); Stage 3 3d6 poison damage, clumsy 3 and slowed 2 (1 round)
Ability
Ethereal Step
The ether spider shifts to either the Ethereal Plane or the Material Plane. The ether spider can remain on the Ethereal Plane indefinitely without ill effect. While there, it can see clearly onto the Material Plane with a range of 60 feet. On its first round in an encounter, the ether spider can use this ability once as a free action.
Ability
Ethereal Web Trap
A creature hit by the ether spider's web attack is immobilized and stuck to the nearest surface (Escape DC 22).
Ability
Web Burst
Frequency: once per day
Effect: The ether spider flings a gout of stored webs in a 30-foot cone. These webs can pass between the Material Plane and the Ethereal Plane. Each creature in the area is immobilized, as ethereal web trap, unless it succeeds at a DC 22 Reflex save.
Offense
Melee
Circumstance: combat round (melee)
fangs +15 [+10/+5] (magical), Damage 1d10+7 piercing plus ether spider venom and Grab
Offense
Ranged
Circumstance: combat round (ranged)
web +14 [+9/+4] (magical, range increment 30 feet), Effect: ethereal web trap
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Trait
Ethereal
Ethereal creatures are natives of the Ethereal Plane. They can survive the basic environmental effects of the Ethereal Plane.
Language
Aklo
Perception
darkvision