Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Absorb Flame [Reaction]
Circumstance: Trigger: The marrmora is targeted by a fire spell or effect, or i
The marrmora is healed by the fire damage, regaining Hit Points equal to half the damage the fire effect would have dealt.
Ability
Critical Failure
The creature loses any resistance to fire for 1 hour and gains weakness 15 to fire for the same duration.
Ability
Critical Success
The creature is unaffected.
Ability
Failure
The creature loses any resistance to fire for 1 hour.
Ability
Fascination of Flame
(aura, emotion, enchantment, mental, primal) 30 feet. A creature that enters or begins its turn in this aura's emanation must attempt a DC 33 Will save. Regardless of the result of the saving throw, the creature is temporarily immune for 1 minute.
Ability
Igniting Assault
Circumstance: The marrmora is not under the effect of fire shield;
The marrmora makes a claw Strike. If it hits, it can immediately cast one of its available fire shield innate spells as a free action.
Ability
Primal Innate Spells
DC 36, attack +28; 8th fire shield, fireball; 7th elemental form (fire elemental only), volcanic eruption, wall of fire; 6th fire shield (x3), fireball (x3), tree shape (at will; appears as a burnt, dead tree); Cantrips (8th) produce flame
Ability
Success
The creature loses any resistance to fire for 1 round.
Offense
Melee
Circumstance: combat round (melee)
claw +29 [+24/+19], Damage 3d6+14 slashing plus 3d6 fire and 1d6 persistent fire
Offense
Ranged
Circumstance: combat round (ranged)
flame jet +29 [+24/+19] (fire, range increment 40 feet), Damage 6d6 fire plus 2d6 persistent fire
Trait
Fey
Creatures of the First World are called the fey.
Trait
Fire
Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element. Planes with this trait are composed of flames that continually burn with no fuel source. Fire planes are extremely hostile to non-fire creatures.
Language
Common
Elven
Sylvan
Perception
low-light vision
Resistance
physical 10 (except slashing)
Weakness
cold iron 15