Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Variant terra-cotta soldiers
Ability
Attack of Opportunity [Reaction]
Ability
Planar Step
(conjuration, teleportation) The planar terra-cotta soldier momentarily moves beneath the Material Plane, instantly transporting itself to a location within 60 feet. The soldier can't use Planar Step again for 1d4 rounds.
Ability
Shield Block [Reaction]
Offense
Melee
Circumstance: combat round (melee)
longsword +24 [+19/+14] (versatile P), Damage 3d8+15 slashing
Offense
Ranged
Circumstance: combat round (ranged)
composite shortbow +23 [+18/+13] (deadly d10, propulsive, range increment 60 feet), Damage 3d6+13 piercing
Trait
Construct
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
Immunity
bleed
death effects
diseased
doomed
drained
fatigued
healing
necromancy
nonlethal attacks
paralyzed
poison
sickened
unconscious
Item
BT 52)
composite longbow (10 arrows)
HP 104
longsword
steel shield (Hardness 13
Language
(can't speak any language)
Tien
Weakness
bludgeoning 14