Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Change Shape
(concentrate, polymorph, primal, transmutation) The pukwudgie takes on the physical form of a giant porcupine. Their size changes to Medium, they lose their weapon Strikes, and they gain a quill Strike (+18 for 2d8+6 piercing plus 1d8 persistent poison).
Ability
Defensive Quills
A creature that hits a pukwudgie with an unarmed Strike or a non-reach melee Strike takes 3d8 piercing damage (basic Reflex save). On a critical failure, the creature also takes 1d6 persistent poison damage from the poisoned quills.
Ability
Primal Innate Spells
DC 25, attack +17; 4th freedom of movement, hallucinatory terrain; 3rd wall of thorns; 2nd invisibility (at will; self only)
Ability
Pukwudgie Poison
(poison) Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage and stupefied 1 (1 round); Stage 2 1d6 poison damage and stupefied 2 (1 round); Stage 3 1d6 poison damage, confused, and stupefied 2 (1 round)
Offense
Melee
Circumstance: combat round (melee)
hatchet +17 [+13/+9] (agile, magical, sweep), Damage 1d6+10 slashing plus pukwudgie poison
Offense
Ranged
Circumstance: combat round (ranged)
hatchet +19 [+14/+9] (magical, thrown 10 feet), Damage 1d6+10 slashing plus pukwudgie poison
Trait
Fey
Creatures of the First World are called the fey.
Item
+1 hatchet
shortbow
Language
Common
Elven
Gnomish
Sylvan
Perception
low-light vision
Resistance
poison 5
Weakness
cold iron 10