Size:
Type:
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
Hit Points:
Attack Rank:
Passive Defense:
Active Defense:
Damage Reduction:
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(BECMI)
Actions/Abilities/Traits: (BECMI)
Action
1 leg/1 bite
0 + suckers/2-16

Actions/Abilities/Traits:
(OSE)
Actions/Abilities/Traits: (OSE)
Action
sucker
1 * sucker (grab)
Action
bite
1 * bite (2d8)
Special
Suckers
Front legs equipped with suckers for grabbing prey.
Special
Grab
When hit with a sucker, the victim is stuck and will be bitten automatically next round.
Special
Cling
Can walk on walls.