Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Eat Book
A scrit can consume a book after smearing its pages to absorb its contents (it gains no benefit from consuming a book with pages smeared by another scrit). For 1 day after consuming the book, the scrit can make Recall Knowledge skill checks on the book's subject with a +4 item bonus, and it can speak and understand the languages the book was written in. If it Eats another Book, it replaces the benefits of the previous Eat Book.
Ability
Nasty Ink
(poison) A scrit's fingers are perpetually covered in smeared ink from the writing it's destroyed. This ink mixes with its skin oils to create a disgusting, sticky poison. Saving Throw DC 14 Fortitude; Maximum Duration 4 rounds; Stage 1 1d4 poison damage and sickened 1 (1 round)
Ability
Primal Innate Spells
DC 16, attack +8; 2nd speak with animals (at will); 1st grease; Cantrips (1st) prestidigitation
Ability
Smear Text
The scrit rubs its fingers against one page of writing, smearing the text and rendering it unreadable. The scrit can smear and destroy magical writing such as a glyph of warding or a sigil by succeeding at a counteract check (using the scrit's spell attack modifier) against the caster's DC.
Offense
Melee
Circumstance: combat round (melee)
sticky fingers +7 [+3/-1] (agile, finesse), Damage 1d4+1 piercing plus nasty ink
Trait
Fey
Creatures of the First World are called the fey.
Trait
Gremlin
Cruel and mischievous fey, gremlins have acclimated to life on the Material Plane.
Language
Undercommon
Perception
darkvision
Weakness
cold iron 2