Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Arcane Spontaneous Spells
DC 25, attack +17; 4th enervation, vampiric maiden (3 slots); 3rd bind undead, blindness, vampiric touch (4 slots); 2nd false life, gentle repose, spectral hand (4 slots); 1st grim tendrils, ray of enfeeblement, true strike (4 slots); Cantrips (4th) chill touch, electric arc, mage hand, read aura, shield
Ability
Uncanny Necromancy
The virulak necromancer can freely heighten false life, grim tendrils, and vampiric touch to any level they can cast without knowing them at higher levels.
Ability
Undead Virulence
(poison, virulent) Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 2d8 poison damage (1 round); Stage 2 3d8 poison damage (1 round); Stage 3 4d8 poison damage (1 round)
Ability
Venomous Gaze
(concentrate, divine, necromancy, poison, visual) The virulak locks its gaze on a single creature within 30 feet. The target is exposed to the virulak's undead virulence.
Offense
Melee
Circumstance: combat round (melee)
claw +18 [+14/+10] (agile), Damage 2d8+6 slashing plus undead virulence
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
Language
Common
Necril
Perception
darkvision