Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Lingering Ichor [Reaction]
Circumstance: Trigger: The virulak takes piercing or slashing damage from a mel
The virulak squirts a jet of poisonous ichor from the wound. The creature making the triggering Strike takes 3 persistent poison damage equal to the virulak's level.
Ability
Mob Mentality
As long as the virulak villager and their allies aren't outnumbered by enemies, the virulak villager is immune to fear.
Ability
Undead Virulence
(poison, virulent) Saving Throw DC 19 Fortitude; Maximum Duration 4 rounds; Stage 1 1d10 poison damage (1 round); Stage 2 1d12 poison damage (1 round); Stage 3 2d10 poison damage (1 round)
Offense
Melee
Circumstance: combat round (melee)
claw +12 [+8/+4] (agile), Damage 1d8+4 slashing plus Grab and undead virulence
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
Language
Common
Necril
Perception
darkvision