Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Will +3
Ability
Flesh Tearer
The zombie hound's Strikes deal 1d4 extra damage to prone creatures.
Ability
Slow
A zombie is permanently slowed 1 and can't use reactions.
Offense
Melee
Circumstance: combat round (melee)
jaws +6 [+1/-4], Damage 1d4+3 piercing plus Knockdown
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are –5. They are immune to all mental effects.
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Trait
Zombie
These undead are mindless rotting corpses that hunger for living flesh.
Immunity
death effects
disease
mental
paralyzed
poison
unconscious
Perception
darkvision
Weakness
positive 5
slashing 5