Size:
Type:
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
Hit Points:
Attack Rank:
Passive Defense:
Active Defense:
Damage Reduction:
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Actions/Abilities/Traits:
(d20)
Actions/Abilities/Traits: (d20)
Action
bite
1 (1d3)
Action
claw -4 (1d3)
claw -4 (1d3)
Special (Ex)
Otherworldly Touch
Special (Ex)
Prehensile Tail
Special (Ex)
Trap Mastery

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Special
|Bleed|Otherworldly|Touch|Spell Sight
You can cause wounds that continue to bleed, inflicting additional 1d6 acid damage each round at the start of the affected creature's turn. This bleeding can be stopped by a successful Heal skill check or through the application of any magical healing.
Special
|Bleed|Otherworldly|Touch|Spell Sight
A zoog's natural attacks can strike incorporeal creatures as if they were not incorporeal.
Special
|Bleed|Otherworldly|Touch|Spell Sight
A zoog's eyes radiate normal light in a 15-foot cone and increase the light level by one step for an additional 15 feet beyond that area. Any magic effect in this area glows faintly. This glow does not reveal the magic effect's school or strength. A zoog can quell or renew this light as a swift action.

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Weapon Finesse
Action
Melee 1
bite +6 (1d3-2 plus bleed 1)
Action
Melee 2
2 claws +6 (1d2-2)
Special
Constant
detect magic, speak with animals
Special
Otherworldly Touch (Ex)
A zoog's natural attacks can strike incorporeal creatures as if they were ghost touch weapons.
Special
Spell Sight (Su)
A zoog's eyes radiate normal light in a 15-foot cone and increase the light level by one step for an additional 15 feet beyond that area. Any magic effect in this area glows faintly. This glow does not reveal the magic effect's school or strength. A zoog can quell or renew this light as a swift action.