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introduction | installation | starting chaos | configs | server setup | |
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Introduction to Chaos Hyper CTF:
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Hyper CTF is a very fast paced, Chaotic version of 'insta-gib Vehicle CTF'. All vehicles are replaced with flag-carrying Hoverboards, and all players spawn with self-recharging rail guns (the Chaos ERDW). In addition, player movement speed is increased, and players spawn with the Chaos Anti-Gravity Belt. Chaos Hyper CTF uses the same "return your flag" rules as Chaos CTF. This means when your flag is dropped on the ground, you must actually pick it up and carry it back to your base yourself. Hyper CTF works on any VCTF map! When you select the Hyper CTF game type, all vCTF maps you have installed will show up in your map list. Hyper CTF can even be played on non-Chaos maps! You are free to choose any vCTF maps you have installed, you are not limited to Chaos maps. Hyper CTF has bot support! The bots understand the "return your flag" rules of Chaos Hyper CTF, so if you enjoy offline games, they're ready for you.
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Starting Chaos Hyper CTF: |
To start a game with the Chaos game types, you must first hit the 'Community' tab in the main UT2004 menu in order to load the Chaos mod, or use the custom ChaosUT2 desktop shortcut to start UT2004 with the Chaos mod already loaded. See the 'starting chaos' page of this manual for more details.
Then select a map and proceed as you would for any other game type.
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Hyper CTF Misc. Info: |
- If a flag is dropped into areas like lava or outer space, it will not
be automaticaly returned to it's flag base. Instead the Chaos code will
attempt to return the flag to as close to where it left the playable
area as possible, though it's not always exact. Remember, always follow
the radar dots to find the flags.
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c'2006 Chaotic Dreams
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