Icewind Dale Game Guide
Shadowed Elf
These are pointy-eared little brigands, and all are undead, so make your priest useful with his turn undead spell.

Acolyte
Leave them until last when they are in a group, as the archers, mages, and swordsmen should be your priority.

Archer
Their future bodes poorly. I see a magic missile spell coming. Stick to this tactic of sending in your fighters to draw fire, while your ranged attackers work them over with spells and weapons. Your fighters will get there just in time to finish off the job.

Cleric
This level 3 magic casting, big-time wizard showoff wannabe shadowed elf can cast some spells, so make him a higher priority on your butt-kicking list. Send in your fighters and use your ranged weapons to disrupt his casting abilities.

Mage
Make them your top priority when fighting. The magic they can cast, while not high level, will still do significant damage to your party. Some ranged weaponry should do the trick nicely.

Officer
Basically, the shadowed elf officer is the foot soldier version of the archer. Use standard tactics of fighters up front and weaker characters in back, using magic and range weapons.

Priest
A jacked-up version of the cleric, he can cast up to level 4 priest spells. Give him a nice piece of your weapon to chew on before he can cast a spell to keep him disrupted.

Swordsman
The shadowed elf swordsman is the shadowed elf officer with some extra strength and weapons. Use the same tactics as you would with the officer.

Svirfneblin
These are basically harmless little creatures (not evil). If you should battle them, it will be more like flicking a bug off your arm.

Talonite Priest
This priest is quite capable of performing last rites on your party. Talonite priests typically try to cast spells that hold your party in place, while they let their cohorts in to kick the snot out of you. Use your protection from magic spell and free action potion. Then, go destroy them before they have a chance to do it again.

Terikan
Attacking him won't do much good, as he will keep coming back to life. Do a quick once over on him, so he has some down time, then go in and destroy his phylactery. If you don't destroy this, he will keep respawning. Ignore all the enemies and go directly to the phylactery and destroy it. All your troubles will mysteriously disappear.

Thief
These conniving people are fairly easy to kill. The trick is to detect them. They often come in from the darkness to backstab members of your party. If one attacks, be sure to cast a spell that detects or purges invisibility so that you can see where they are hiding. Then kick them in the jimmy and make them pay for their dishonorable ways.

Tower Archer
Get into the tower by asking Fengla for the keys. Upon entering the tower, quickly introduce yourself in a very personal manner. Melee to your hearts content, but do so quickly, as these are very skilled archers.

 
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