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Now that Arundel's gone, it's time to find Larrel to have him use the gem for you. Good luck.
Enter the Severed Hand through the western entrance. Throughout the Severed Hand, the tactic you should employ is to progress slowly, not chasing any monsters into uncharted territory, for there are tons of shadowed (essentially upgraded and undead) versions of enemies throughout the fortress. Keep the party together and attack a small section of the level at a time. Now, the goal of the Severed Hand chapter is to reach Larrel and have him use the heartstone gem to divine the location of the evil plaguing Kuldahar. I'll save you some time: When you get to him, he'll make no sense at all, since
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The first piece of the astrolabe is located where my characters are standing, on level 1. |
he's apparently mad over the failure of his famed astrolabe in one of the towers. You must recover four missing pieces of the astrolabe so that one of Larrel's helpers can fix it before Larrel will help you.
One of the pieces is in a container in the eastern side of this level, but you can't get to it yet. (You'll clear levels 1, 2, and 3, then head back down on the other side.) Clear the level of enemies (slowly), then proceed to level 2 of the Severed Hand via the southern or northern staircase.
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This level is divided into a western and eastern half. Both sides have exits to levels 1 and 3. |
Once you arrive on level 2, clear out this west side and take the center exit to level 3. There's nothing important on this level, so just clear out the baddies and proceed upward through the northern exit.
Level 3 is much more of the same, only with tougher enemies. You can clear out the northern part, then return to the second level and come back up through the central pillar. Clear out the rest of this
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There are two separate parts to level 3, both accessible from level 2, and one from level 4. |
level, then proceed down the eastern elevator back to the east side of level 2 and clear that out. Finally, go back down to the east side of level 1 and get the first piece of the astrolabe, stashed away in a container along the eastern wall. When all that's completed, return here to proceed to level 4 through the southwestern stair.
Welcome to level 4. There are no hostile creatures here; just ghosts of the original hand inhabitants.
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East lies Sheverash Tower, northeast is Corellon Tower, south is Solonar Tower, and to the west is the broken ramp to Labelas Tower. Take the northeastern ramp to Corellon first. |
This level leads to the four towers of the hand (though the way to Labelas Tower up the western ramp is broken and useless). You can talk to Sehriya in the northeastern room if you must rest. You must go to all four towers. However, since Larrel is in Labelas Tower through Sheverash to the east, that tower should be taken last. (You need all four pieces of the astrolabe to talk to Larrel.) Let's take Corellon Tower first, up the northeastern ramp.
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