|
|
Before going for the fifth badge, we'll clear out the watchtower in the southeastern corner of the main map. From Marketh's palace, head southeast and wait on the bridge until Fengla, a little slave girl, comes to you. Speak to her and get the key to the watchtower. Then, rest and storm the tower.
Clear out the tower (this will cause the arrow trap outside to cease firing and will also cause Fengla to give you an experience reward) and rest on level 2 if you wish - it's safe. When you're finished, head back to the northwestern corner of the main lower Dorn's Deep area. Take the round elevator down.
Tarnelm will automatically initiate dialogue with you. Tell him you brought him food from the palace (the sack of potatoes that you should have swiped from the kitchen on level 2), and he'll cheer up and ask you to take out some umber hulks for him. Piece of cake. Clear out this level (the rhinoceros beetles are significantly weaker than they look; the hulks are the only real threat) and wait around in the northeastern corner for the hulk assault. Be prepared for battle when you get there, as there are quite a few hulks coming. Once they're smitten, proceed through the northeastern holes from which the umber hulks entered.
|
This refugee camp will be your new Kuldahar; use it to restock when necessary. |
When you arrive at the refugee camp, Beorn will confront you; let him know that you're his friend, and he'll leave you be. He'll also ask you to meet him in the northeastern temple in a little while. This camp will serve as a sort of mini-Kuldahar for now; you can sell off and restock your weapons and equipment with Nym on the west side, talk to Dirty Llew for your alchemy needs (and sale of umber hulk hides), and of course there's Beorn, the local priest. Oh, and there's an inn right in the center of town in which you can rest. Do what you must, then go see Beorn in the northeast.
|
: The lower mines house both the salamander leader, Shikata, and Guello, the refugees' high priest. |
Beorn will tell you of Guello, the little camp's high priest. He's been taken to the deeper mines, and now we have to go get him. Let's go. A side note about this area: If you talk more with Nym, you'll find that he's very old and very evil. He's the one behind the splitting of the elf-dwarf alliance that resulted in the fall of both the Severed Hand and Dorn's Deep. You can either take him out or leave him for now, so you can still access his store - your call. If you stock up well now, you can make it the rest of the way without needing him.
Return to the main lower Dorn's Deep entrance and proceed to the lower Dorn mines through the far southeastern exit.
|
|
|