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Introduction
The History
Unit Profiles
Tactics and Strategies
Walk-throughs
Multiplayer Myth II
Level XIX: The Summoner

Your Units
The Deceiver
Heron Guards
Bowmen
Dwarves

Enemy Units
Fetches
Myrkridia
Cave Spiders
Soulless
The Summoner

Goal
Find and kill the Summoner; your Dwarves and the Deceiver must survive, or the mission will end.

Walk-through
1. In many of these rooms, you will be unable to advance until you unlock a barrier blocking your path. To do this, have your Dwarves pick up any glowing crystals you see and add them to the door puzzles (groups of pits surrounding a glowing pedestal). Often there will already be a crystal in place, a clue to where you should place any you've found. MAP

2. Explore around this initial area and you will find the blocked passage (covered by a glowing blue cascade) and, next to it, the door lock and a stray crystal. Pick up the crystal with a Dwarf and walk it over to the lock. Your Dwarf will put it into place automatically. Now, you'll need to find the other crystal required to get out of here. MAP

3. As you place the first crystal, a group of Myrkridia will pop up from the southeast. Dispose of them and move southeast. MAP

4. Guarding the crystal is a clutch of Myrkridia and Fetches. Kill them and take their prize. MAP

5. Grab the crystal and take it back to the lock. Once it is in place, the cascade will disappear. A squad of Myrkridia and Fetches will come through to hold you off, but you've got news for them. MAP

6. Walk northeast through the now-open passage to access the next area. MAP

7. Clear the area of a battalion of Fetches, Spiders, and Myrkridia. Make sure you convert at least one Fetch - they come in handy against groups of Spiders. Be extremely vigilant when battling Spiders; they tend to swarm from all sides and can easily catch you while your attention is elsewhere. Protect your Dwarves, Bowmen, and any enslaved Fetches. MAP

8. Find both of the crystals and unlock the passage on the east side of this area. MAP

9. Welcome to Spider Central. Keep your back to the entrance to this room and fire away with Fetches, Dwarves, and Bowmen on the packs of spiders converging on you. MAP

Next, Level XIX, continued next