Your Units Warriors Bowmen Dwarves Villager (Rurik, computer-controlled) Enemy Units Thrall Soulless Ghôls Goals Follow and escort Rurik to the gates of the Town of Tallow. Walk-through 1. You will need to protect the unarmed and foolhardy Rurik, and lead him to the safety of Tallow. If he dies, your mission is over. It's not as difficult as it sounds to keep him alive. He won't stray too far from you; if you stop, he will only wander so far before he just stands and waits for you to make your move. You cannot control him, but you can hold him up. MAP
3. When all opposition is cleared out, resume walking up the road to the northwest. The ahead road splits: take the north (left) fork. If you're not sure which way to go, consult the road sign, or just follow Rurik. MAP 4. Pause on the small hill at the intersection. You may have to mop up a Soulless or Ghôl or two, and another wave of Thrall and Ghôls will eventually appear from the west. MAP |