6. Send your Warriors across the stream and turn left (south) at the farm gate. Walk down the road until you see a school of Thrall coming toward you. Immediately retreat back across the river and be ready for the Thrall to follow, though they will probably cross in deep water rather than following you through the passable area. MAP 7. Once you take care of the Thrall, cross the river with Rurik. Immediately head south and veer off the road around a large, L-shaped white rock on the stream bank. Be ready, because a gaggle of Ghôls, Thrall, and Soulless will follow you down the road from the north. Others will join the fight from the south and the west. Bomb them back to the grave until the coast is clear. Handle the stragglers with your Warriors and assault the biggest clusters of Thrall with your Dwarves. MAP 8. After you clear out all opposition, or if things get dire, make a mad dash to the south, toward the town gate. You'll see a smattering of Thrall and Ghôl loitering around the gate. MAP 9. When the gates open, you will get a new batch of Bowmen and Warriors. Immediately use them to clear the barbarians at the gate. MAP 10. Once all your units are safely inside, the mission is over. MAP 11. Note: If you want to find one of the game's best surprises, march your units to the far northwest corner of the map. There you will see an island in the middle of the stream on which sit three bullfrogs. Kill all three and return to the town. Instead of level 4, you will get a little R-and-R before your next quest. Try to avoid throwing up in the stream and beware of kamikaze deer. I can say no more. MAP Next, Level IV: Into the Breach |