Luskan
The city is sealed for good reason. Wererats and thugs fight it out in the street as two warring high captains fight for control. Walking the streets here can be dangerous. Your first order of business will be talking with Aarin Gend at the temple (just use the stone of recall for a quick trip). The cult seems to be based out of a tower in the northwest, and he needs a high captain's seal to forge your entry documents.
A-From North Road B-The Wink and Tickle C-Temple of Tyr D-The Cutlass Inn E-To Baram's Sewers F-Crack in Wall (to Docks) G-Ruined Tower (to Harbor Sewers) H-Garlone's House I-To Sewers J-Lady Jadale's Estate K-Colmarr's Fantabulous Contraptions and Magical Errata L-Smithy M-Mercantile Shop N-Shady Character O-To Host Tower |