Sacrifice's single-player campaign is like no other. Before diving into Sacrifice's complex single-player campaign, and certainly before using the walk-throughs included in this game guide, you should read the information contained in this section, which outlines Sacrifice's campaign structure, how it affects the single-player and multiplayer game, and how best to tackle the situations you'll face within the game. Campaign Structure At the beginning of the Sacrifice campaign, you're introduced to each god. You have free selection of the first mission of the game. You can choose to follow Persephone, James, Stratos, Pyro or Charnel - these missions are covered in the walk-through as mission "one" for each god. After completing the mission, you have undoubtedly impressed certain gods while making others angry. According to Shiny, each mission contains specific attributes that affect its outcome. For instance, in a Persephone mission, you may impress Persephone, which increases your favor with her - then again, you may anger Charnel, which decreases your favor with him. The mission walk-throughs included with this game guide feature the mission attributes. You begin the single-player campaign with +5 for each god. As you select certain missions, this favor will change (for instance, +1 for one god and -1 for another). If you reach zero favor with a particular god, you can no longer select the god's missions. Betraying a god during a mission can net a -4 to the god's favor - though allying with a new god can net a +4. Further, you will reach a point in the single-player game (and a choice presents itself before the mission) to either remain on your path of evil or switch back to the side of good. Once the choice has been made, you're stuck with either the "good" or "bad" gods. Consider these attributes as you weave through the single-player campaign. Remember that you will gain new units and spells based on the mission you select. For instance, if you play Charnel's mission one, you will gain Charnel's first-level units and spells. If you switch to Stratos for mission two, you will gain Stratos' second-level units and spells while retaining Charnel's first-level units and spells. By the end of the single-player campaign, it's not uncommon to have spells and units from all five gods. Check the single-player mission walk-throughs of the spell statistics to consider a path through the single-player game - to get the spells you want! Campaign Combat Beating the computer-controlled wizards will prove quite different from taking on human adversaries. In the single-player game, especially in the later missions, consider a defensive approach first before you explore and engage a better-prepared enemy wizard. If you guardian initial units (both those given and summoned from available souls), you can defend your altar against an attacking wizard and slowly steal enemy souls for your own use. Guardians are extremely powerful, and a few ranged or artillery units can successfully guardian a manalith from an aggressive computer attack. Couple your defense with spells to further boost the chances of success. A good strategy in the single-player game is to assault the incoming enemy wizard with your guardian units while you use spells against the enemy units. Defeat the enemy wizard first, which temporarily banishes the enemy wizard from the map, and then the enemy units so that you have time to convert the enemy red souls. In the later missions, when the enemy possesses many more available souls than you do, it's essential to steal souls to bolster your army and defenses against further attacks. Custom Spell Book Defeating Sacrifice's single-player game grants you the ability to play your wizard in multiplayer games - with your spell book intact! This means your course through the game (as crazy is it might have been) is preserved in your multiplayer character. You scored Pyro's high-level spells but stuck with Persephone early in the mission? Then you have that combination. The custom spell book is an exciting part of Sacrifice, and it ensures replayability and variety. So what's the best spell book? There are certainly way too many to provide a clear analysis. Read this game guide's general strategies for each god and walk-through chapters for tips on each mission's new spell. It's completely up to personal preference. Pyro excels with fire spells while Stratos concentrates on freezing and weather spells. Persephone's defensive and healing spells may prove advantageous if this is your style of play. Then again, Charnel's mana-killing wailing wall or ultracool death spell may be more your style.
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