It goes without saying that Pyro loves flame, smoldering ambers, charred remains - anything hot and on fire. Many of Pyro's units and most of Pyro's spells revolve around some form of fire. Pyro's high-level spells offer intriguing possibilities. Blind rage can turn enemy units against each other, and the devastating volcano can decimate an entire army or heavily guarded manalith or altar. Pyro begins his campaign against Persephone early and must challenge James to erect his powerful new device, the pyrodraulic dynamo. Pyro Mission 1 Mission Title: Daven, the sacred home of the Daven tree Objective 1:Strike down all who resist Objective 2: Claim the forest for Pyro Mission Attributes: +2 to Pyro, +1 to Charnel, -2 to Persephone, -1 to James, -1 to Stratos New Units: Cog, spitfire, flame minion New Spells: Fireball You're ordered to overtake the town, as well as Daven and its forests for Pyro. A spitfire is sent ahead to scout the location of the village and its defenders. As the mission opens, the spitfire returns with news - the village lies ahead with two entry points, a bridge to the west and a valley to the north. You're offered a set of Pyro's low-level units - the melee cog, the ranged flame minion, and the spitfire, an air unit.
Produce two manahoars, then use other souls to create additional cogs, flame minions, or spitfires. Assemble them together in a preset group depending on type; for instance, place the flame minions in their own group so that you can easily specialize their attacks with melee fighting ranged units, ranged units fighting air units, and air units fighting melee units. Proceed into the village; then meet Faestus, a new ally, and receive a new objective. Mid-Mission Objective - Keep Faestus Alive: Faestus joins your cause, and you can add him to your unit groupings. Explore the village and kill the villagers with your fireball spell. Convert the red souls and produce additional combat units when the souls become available. As stated by the spitfire scout, there are two routes into the Daven forest - the bridge beyond this village and a valley to the north. An ambush lies inside the valley, but you shouldn't have trouble fending off the attack after converting the villagers to usable souls. The bridge contains three guards. Concentrate fire on the druid guard to prevent his call for reinforcements. Destroy Persephone's manalith behind and construct your own on the exposed fountain. Enter Daven and watch the cutscene as your wizard speaks to the citizens. You're offered a choice to forgo this destruction and ally with Persephone or continue the attack and destroy the sacred tree. Allying with Persephone means gaining the druids and rangers but losing your own units - you're basically switching sides, and you must defend the tree against the Pyro units you just created. Mid-Mission Objective - Destroy the Daven tree: Choose to destroy the tree if you're faithful to Pyro. Take the time to eliminate each ranger, druid, and villager before moving against the tree itself. You don't need to convert all the souls, because the tree's destruction ends the mission. Eliminating all Daven inhabitants grants you a reward from Charnel; the destruction of the sacred tree ends the mission in victory.
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