The Protoss Conclave - Units and Stuctures

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Nexus

 
The shimmering Protoss Nexus is the headquarters of any Protoss military force. It produces worker Probes who in turn gather resources and return them to the Nexus for processing. It is a heavily armored structure, but far from invincible. Warping in additional Nexuses is a Costly endeavor and takes a considerable length of time, but you must strive to expand to several patches of resources if you are to succeed. Try to position your Nexus as close to a resource patch as you can.

 

Hit/Shield Points
750/750
Time to Build
120
Cost
400m 0g
Requires
N/A
Special Options  Build Probe 50m 0g
  Psi provided: 9

Pylon

 
The Pylon is inexpensive, reasonably sturdy, and entirely crucial. It serves two purposes. First, it yields additional Psi energy for the Protoss, allowing a greater unit capacity on the battlefield. Always make certain to keep one step ahead of your unit production by maintaining a healthy supply of Pylons at your base.

Hit/Shield Points
300/300
Time to Build
30
Cost
100m 0g
Requires
N/A
Special Options
Psi provided: 8

Second, it channels the Protoss psychic link such that you may only warp in new structures within the influence of a Pylon. Select a Pylon to reveal its sphere of influence, then place new structures around it accordingly.

The Pylon is the Protoss Achilles' Heel - if it is destroyed, all those structures under its influence lose power and become useless until the Pylon is replaced. This can be especially devastating if you position many Photon Cannons under the influence of a single Pylon; the wise opponent will destroy the Pylon first, rendering all your Cannons inoperative. Counteract this shortcoming by overlapping Pylon spheres of influence and placing your most important structures within the reinforced fields.



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