Contents

Race Overview

    Terran Units and Structures
      Units
        SCV
        Marine
        Firebat
        Ghost
        Vulture
        Goliath
        Siege Tank
        Dropship
        Wraith
        Science Vessel
        Battlecruiser
      Structures
      Basic
        Command Center
        Comsat Station (Command Center add-on)
        Nuclear Silo (Command Center add-on)
        Supply Depot
        Refinery
        Barracks
        Academy
        Engineering Bay
        Missile Turret
        Bunker
      Advanced
        Factory
        Machine Shop (Factory add-on)
        Armory
        Starport
        Control Tower (Starport add-on)
        Science Facility
        Physics Lab (Science Facility add-on)
        Covert Ops (Science Facility add-on)

    Zerg Units and Structures
      Units
        Larva
        Drone
        Overlord
        Zergling
        Hydralisk
        Queen and Broodling
        Defiler
        Scourge
        Mutalisk
        Guardian
        Ultralisk
        Infested Terran
      Structures
      Basic
        Hatchery
        Lair
        Hive
        Extractor
        Spawning Pool
        Hydralisk Den
        Evolution Chamber
        Creep Colony
        Sunken Colony
        Spore Colony
      Advanced
        Queen's Nest
        Spire
        Greater Spire
        Defiler Mound
        Ultralisk Cavern
        Nydus Canal
        Infested Command Center

    Protoss Units and Structures
      Units
        Probe
        Zealot
        Dragoon
        High Templar
        Archon
        Reaver
        Shuttle
        Observer
        Scout
        Carrier and Interceptor
        Arbiter
      Structures
      Basic
        Nexus
        Pylon
        Assimilator
        Gateway
        Forge
        Cybernetics Core
        Shield Battery
        Photon Cannon
      Advanced
        Robotics Facility
        Observatory
        Robotics Support Bay
        Citadel of Adun
        Templar Archives
        Stargate
        Fleet Beacon
        Arbiter Tribunal

General Strategies and Tactics
    Theory
      The Multiplayer vs. Single-Player Disjunction
      Knowing the Battlefield
      Knowing the Enemy
      Ideal Build Order
      War Is Not for Pacifists
      The Necessity of Expansion
      Bypassing Restrictions
      Knowing Your Upgrades
      Conserving Forces
      Resource Management
    Execution
        Damage Types
        Air Power vs. Ground Power
        The Lifeline - Your Gatherer Units
        The Ultimate Power - Your Special Ability Units
        Knowing How Best to Attack
        Knowing Unit Counterbalance
        Knowing Hotkeys
        Group Tactics
        Regarding Cloaking and Cloak Detectors
        The High Ground Advantage

Missions Guide
    Episode I - Terran Campaign: Rebel Yell
      1. Wasteland
      2. Backwater Station
      3. Desperate Alliance
      4. The Jacobs Installation
      5. Revolution
      6. Norad II
      7. The Trump Card
      8. The Big Push
      9. New Gettysberg
      10. The Hammer Falls
    Episode II - Zerg Campaign: The Overmind
      1. Among the Ruins
      2. Egression
      3. The New Dominion
      4. Agent of the Swarm
      5. The Amerigo
      6. The Dark Templar
      7. The Culling
      8. Eye for an Eye
      9. The Invasion of Aiur
      10. Full Circle
    Episode III - Protoss Campaign: The Fall
      1. First Strike
      2. Into the Flames
      3. Higher Ground
      4. The Hunt for Tassadar
      5. Choosing Sides
      6. Into the Darkness
      7. Homeland
      8. The Trial of Tassadar
      9. Shadow Hunters
      10. Eye of the Storm

Cheats



Back to GameSpot