The Human Campaign:
Mars Resistance, Imperial Knights and Cybrids, Against the Cybrids

Mission #6: Under the Gun
Pick up your fourth squadmate. The building where the refugees are is randomly located within the city. Unfortunately, it doesn't really matter, as the whole thing is a trap. As soon as you find the supposed buildings, a few enemy vehicles will appear around the buildings, while Imperial artillery shells start arriving from the valley beyond. Quickly take out the local Imperials while protecting the convoy, which now must get to Nav Bravo. However, you must be far ahead of the convoy to be much good - take one of your squadmates with you to scout ahead - way ahead - of the convoy, and leave the other two to finish off whatever Imperials are left in the rear. Have them join up with you when they are done.

You'll soon run into three Paladins guarding the path to Nav Bravo, so you'll need as much firepower as possible. Consequently you must also encounter the paladins as soon as possible; again, scout as far ahead as you can once you leave the city.

Mission #7: Beheading the Snake
Bring the LTADS along again, they'll come in handy. The city is heavily guarded, but you can start using the artillery on the two turrets at the corners facing you. Beware of the proximity mine field, which is laid out between the downward slope into the city, though you can fool some of the patrols by having them run into it attacking you if you get there attention. Now, move into the city, and you'll notice quite a lot of activity in the form of a few Imperial hercs are running around. Use your teammates to take them out while you can target the other two missile turrets safely between buildings.

Navarre's headquarters in the police headquarters is located in the northwest portion of the city, but you'll want to inspect it last - the other buildings have some goodies you'll want to investigate first.

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