The Human Campaign: - Imperial Knights and Cybrids Mars Resistance, Imperial Knights and Cybrids, Against the Cybrids Mission #12: Glitch Hunt Along the ridge and valley, a number of cybrid formations will attempt to stop you, including shepherds, seekers, and cloaked recluse tanks. Soon, the area opens up to an area where the nexus is located. Approach the nexus, but take out its three adjudicator escorts first. Report the position of the nexus once the adjudicators are taken care of, and the mission is over. Mission #13: Ill Wind Blowing
The first of five cybrid attack waves will come from the north as cloaked seekers you really must look for. The second wave will come in from the south, then from the west, then a fourth from the east. The turrets have powerful MFACs and can take out almost any cybrid they hit, so getting them online in order again is important. The fifth wave is a party of three executioners from the east and expect the fight to degenerate into a brutal slugging match - use concentrated firepower and watch out for friendly turret fire. |