The Cybrid Campaign: Earth
Mercury and Luna, Earth

Mission #12: Desecrate//Destroy//Demoralize
Before you head to China, you're given a big executioner for your troubles - you can take it yourself, but it may be a good idea to hand it off and stay with the somewhat more mobile adjudicator. Again, you'll have the option of three different drop points, but the overall objectives remain the same: destroy everything and everybody (but primarily the statue at the center of town and the various human defenders).

Because visibility is poor, it might be more profitable to assign targets and attack through the satellite map at long distances. Once you see an escape ship, try to take it out first - you won't get much of an opportunity after they take off. There are more than a dozen human defenders, but they are scattered and unorganized, letting you use gang-attack tactics instead of going one-on-one. Be sure to engage the artillery, too.

Mission #13: Escort//Establish
This is another escort mission for the vulnerable nexus. Get far out in front of the nexus and head to nav point 001. You'll soon encounter two minotaurs and, further up the slope, a gorgon and minotaur. You must kill this last pair quickly before they make scrap out of the nexus. Don't take out the turrets from the base, however - they must be intact, so the nexus can capture them.

Soon afterward, the waves of hercs will attempt to retake the base, either attacking away from the base or over the hill, so you must be very alert. Thankfully, the turrets will help out somewhat, but the squad must do the bulk of the work. Use concentration tactics, especially now that you've got the bigger Cybrid hercs, and take them down one by one.

Next: Missions #14 and #15next