Size:
Type:
Construct
Form:
Temper:
# App:
0
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Action
1 fist + special
3-30 + special
Action
fist
1 * fist (3d10 + 1d10 heat)
Special
Mundane damage immunity
Can only be harmed by magical attacks.
Special
Immunity
Unharmed by gas; unaffected by charm, hold, and sleep spells.
Special
Other materials
Golems formed of other materials are also possible.
Special
Constructing
A very complex, expensive, and time-consuming process.
Special
Mundane damage immunity; Immunity
See main entry.
Special
Flaming blood
If damaged by an edged weapon, emits a spurt of liquid fire: attacker suffers 2d6 damage (save versus death to avoid).
Special
Fire immunity
Unharmed by fire.
Artificial beings constructed from different materials by mighty clerics or wizards.
OSE