Ruleset: Valor
Spellhound

Size: Large
Type: Monstrosity
Form: canine
Temper:
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits:
 

A shimmering coat and a ridged snout distinguish the hound from other monstrous canines.

Vindictive Origins. The first spellhounds began as nothing more than ordinary scent hounds. When the master of the hounds was tormented by a hag, he struck a deal with a powerful fey lord, requesting that his stock be blessed with the ability to hunt the witch. The hounds were returned to him, empowered and mutated, but capable of making short work of the hag nonetheless. After the houndmaster was ostracized for keeping monstrous pets, he grew resentful and concluded that the fey lord had wronged him. He arrogantly set out with his spellhounds after the fey lord that had created them, but he never returned. Ever since, spellhounds have been kept as prized pets by warring fey or set loose in fey-inhabited forests to prey on lonely spellcasters.

Magical Predators. Spellhounds have olfactory capabilities that allow them to sense the "odor" of spellcasters. This, combined with their spell-repelling coats and their magicdisrupting howls, makes them a menace for anyone with even a minor arcane faculty.

5e SRD

forest
rare

hills, forest
rare



Edit Habitats For This Creature

Add a habitat:

Habitat:

Frequency:


Remove an existing habitat: