Subterranean, mild
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Imperial Underworld Dragon

Chromadon

Rock Reptile

Octophis Razor Fish

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  Subterranean, mild
common 0 - 34 )Kraven 35 - 70 )Osquip uncommon 71 - 97 )Black Pudding 98 - 124 )Cave Moray 125 - 151 )Cave Scorpion 152 - 178 )Cave Squig 179 - 204 )Cave Troll 205 - 231 )Cavern Lizard 232 - 258 )Deep Crab 259 - 285 )Fungal Crawler 286 - 312 )Gangler 313 - 339 )Gloom Crawler 340 - 365 )Grick 366 - 392 )Insectaur 393 - 419 )Kroa-Kroa 420 - 446 )Manhandler 447 - 473 )Mussiriad 474 - 499 )Otyugh 500 - 525 )Piercer 526 - 552 )Razor Fish 553 - 579 )Rock Reptile 580 - 606 )Rock Troll 607 - 632 )Shrieker 633 - 659 )Skittermaw 660 - 686 )Stalagbite rare 687 - 695 )Barrow Worm 696 - 704 )Basidirond 705 - 713 )Cactus Slime 714 - 722 )Cave Drake 723 - 731 )Cave Fisher 732 - 740 )Cobra Dragon 741 - 749 )Eviscerator Beetle 750 - 758 )Fire Bat 759 - 767 )Flumph 768 - 776 )Froglok 777 - 784 )Giant Scorpion 785 - 793 )Giant Weasel 794 - 802 )Gibberling 803 - 811 )Gravorg 812 - 820 )Grell 821 - 829 )Hissing Centipede 830 - 838 )Masticator 839 - 846 )Minotaur 847 - 855 )Muscheron 856 - 864 )Myceloid 865 - 873 )Myconid 874 - 882 )Octophis 883 - 891 )Oonagrah 892 - 900 )Purple Worm 901 - 909 )Shimmering Slug 910 - 918 )Shroom 919 - 927 )Slashwing 928 - 936 )Slurk 937 - 945 )Sporali 946 - 954 )Tamazulim 955 - 963 )Umber Hulk very rare 964 - 966 )Black Dragon 967 - 969 )Chromadon 970 - 972 )Crysmal 973 - 975 )Crystal Dragon 976 - 978 )Green Dragon 979 - 981 )Imperial Underworld Dragon 982 - 984 )Khargra 985 - 987 )Mukradi 988 - 990 )Mushumahu 991 - 993 )Quil 994 - 996 )Xorn 997 - 999 )Zanzaro
d1000 Spoor Table for   Subterranean, mild

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 44 )(undefined) 45 - 112 )Aberration 113 - 318 )Animal 319 - 345 )Dragon 346 - 351 )Elemental 352 - 378 )Fey 379 - 431 )Giant 432 - 545 )Magical Beast 546 - 696 )Monstrosity 697 - 788 )Monstrous Humanoid 789 - 824 )Ooze 825 - 839 )Outsider 840 - 964 )Plant 965 - 973 )Undead 974 - 999 )Vermin

Profile for  Subterranean, mild

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Fungal Crawler
uncommon
Myceloid
rare
Slurk
rare
 
Aberration
Flumph
Small
rare
wtf?
Grell
Medium
rare
Quil
Medium
very rare
crawling insect
Mushumahu
Large
very rare
serpentine
Octophis
Large
rare
cephalopodan
Otyugh
Large
uncommon
triradial symmetry (oriented)
Shimmering Slug
Large
rare
slug
 
Animal
Kraven
Diminutive
common
Osquip
Tiny
common
mammalian myriapod
Skittermaw
Tiny
uncommon
Razor Fish
Small
uncommon
piscean
Cave Scorpion
Medium
uncommon
arachnid
Oonagrah
Medium
rare
quadruped
Deep Crab
Large
uncommon
crustacean
Giant Weasel
Large
rare
Slashwing
Large
rare
chiropteran
 
Dragon
Black Dragon
Large
very rare
draconic
Cave Drake
Large
rare
wingless drake
Cobra Dragon
Huge
rare
draconic
Green Dragon
Huge
very rare
draconic
Imperial Underworld Dragon
Huge
very rare
imperial dragon
 
Elemental
Xorn
Medium
very rare
triradial symmetry
Crystal Dragon
Huge
very rare
draconic
 
Fey
Mussiriad
Medium
uncommon
biped
 
Giant
Cave Troll
Large
uncommon
biped
Rock Troll
Large
uncommon
biped
 
Magical Beast
Cave Moray
Medium
uncommon
eel
Fire Bat
Medium
rare
chiropteran
Rock Reptile
Medium
uncommon
lizard
Gravorg
Large
rare
dexterous mammallian quadruped
Gloom Crawler
Huge
uncommon
cephalopodan
Tamazulim
Huge
rare
anuran
Chromadon
Gargantuan
very rare
Mukradi
Gargantuan
very rare
insectoid myriapod
 
Monstrosity
Grick
Medium
uncommon
Piercer
Medium
uncommon
Cave Fisher
Large
rare
arachnid
Cavern Lizard
Large
uncommon
reptilian
Gangler
Large
uncommon
Stalagbite
Large
uncommon
Barrow Worm
Huge
rare
vermian
 
Monstrous Humanoid
Froglok
Small
rare
... that walks like a man
Gibberling
Small
rare
biped
Kroa-Kroa
Small
uncommon
facultative mammal
Zanzaro
Medium
very rare
... that walks like a man
Insectaur
Large
uncommon
centaurian
Minotaur
Large
rare
biped
Umber Hulk
Large
rare
biped
 
Ooze
Cactus Slime
Small
rare
Black Pudding
Large
uncommon
amorphous
 
Outsider
Crysmal
Small
very rare
scorpion
Khargra
Small
very rare
Masticator
Large
rare
 
Plant
Manhandler
Small
uncommon
Shrieker
Small
uncommon
mushroom
Shroom
Small
rare
... that walks like a man
Basidirond
Medium
rare
... that walks like a man
Muscheron
Medium
rare
... that walks like a man
Myconid
Medium
rare
... that walks like a man
Cave Squig
Large
uncommon
armless biped
Sporali
Large
rare
... that walks like a man
 
Undead
Eviscerator Beetle
Large
rare
beetle
 
Vermin
Giant Scorpion
Large
rare
arachnid
Hissing Centipede
Large
rare
insectoid myriapod
Purple Worm
Gargantuan
rare
vermian