Size:
Medium
Type:
Plant
Form:
... that walks like a man
Temper:
alien
, predatory
# App:
1, 3d8, 1d10 × 25 + 1d20
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
soldier
Ground:
± 20 ft.
Climb/Arboreal:
Flight:
± 50 ft. (clumsy)
Swim:
± 40 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Special
1/day-spore domination (DC 14)
1/day-spore domination (DC 14)
Special
Disease (Su)
Purple Pox: inhaled or injury; save Fort DC 15; onset 1 minute; frequency 1/day; effect 1d2 Wis and 1d2 Con damage; cure 2 consecutive saves. A creature that dies of the purple pox becomes bloated over the course of 24 hours, after which its body bursts open, releasing a fully grown myceloid. Additionally, as long as a creature takes at least 7 points of Wisdom damage from the purple pox, it must make a DC 15 Will save each day to avoid becoming affected by a lesser geas (no HD limit) that compels the sickly character to seek out the nearest myceloid colony in order to offer itself up for spore domination. The save DCs are Constitution-based.
Special
Spore Cloud (Ex)
Once per day as a standard action, a myceloid can expel a 10-foot-radius burst of spores centered on itself. This cloud persists for 1d3 rounds. Any creature caught in this cloud or that moves through it is exposed to the myceloid's purple pox disease-a creature need save only once against any one spore cloud, however, before becoming permanently immune to that particular spore cloud's effects. The spore cloud does not hamper vision.
Special
Spore Domination (Sp)
This spell-like ability functions as charm monster, but functions only against creatures currently infected with purple pox.
Action
Feat 1
Improved Initiative
Action
Feat 2
Iron Will
Action
Feat 3
Skill Focus (Stealth)
Action
Melee 1
2 claws +6 (1d6+3 plus disease)
Treasure
standard
Environments
any underground
Actions/Abilities/Traits: Pathfinder 1e