Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Variant drider
Ability
Death Drider Venom
(poison) The drained condition persists after the poison's duration ends; Saving Throw DC 32 Fortitude; Maximum Duration 6 rounds; Stage 1 2d8 poison damage and drained 1 (1 round); Stage 2 3d8 poison damage and drained 2 (1 round); Stage 3 4d8 poison damage and drained 2 (1 round)
Ability
Hungering Web
A creature hit by a death drider's web attack is immobilized and stuck to the nearest surface (Escape DC 31). Each round thereafter until it breaks free, the creature takes 3d6 piercing damage (DC 31 basic Reflex save) and, on a failed save, is exposed to death drider venom.
Ability
Sack of Spiders [Reaction]
Circumstance: Trigger: The death drider is reduced to 0 Hit Points;
The death drider explodes in a shower of spiders. Each adjacent creature must succeed at a DC 31 Reflex save or take 3d6 piercing damage and be exposed to death drider venom.
Offense
Melee
Circumstance: combat round (melee)
fangs +27 [+22/+17], Damage 4d6+13 piercing plus death drider venom
Offense
Ranged
Circumstance: combat round (ranged)
web +27 [+22/+17] (range increment 30 feet), Effect: hungering web
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyze
poison
unconscious
Language
Elven
Necril
Undercommon
Perception
darkvision