Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Blinding Breath
(concentrate, divine, necromancy, negative) The gholdako exhales a 60-foot cone of noxious breath that deals 7d8 negative damage (DC 29 basic Reflex save). A creature that fails its save is also blinded until the end of its next turn (or for 1 minute on a critical failure) as a milky film coats its eyes. The gholdako can't use Blinding Breath again for 1d4 rounds.
Ability
Infectious Visions
(divine, enchantment, mental, poison) The first time each round the gholdako damages a creature with a claw Strike, the creature must attempt a DC 27 Will save, as its mind is assaulted by horrifying visions. On a failure, the creature is confused until the end of its next turn. On a critical success, the creature is immune for 24 hours.
Ability
Tumultuous Flash
Circumstance: Trigger: The gholdako is about to roll a d20;
Frequency: once per day
Instead of rolling normally, the gholdako attempts a DC 11 flat check, getting a critical success on the triggering roll if the flat check succeeds or a critical failure if it fails.
Offense
Melee
Circumstance: combat round (melee)
jaws +23 [+18/+13] (reach 10 feet), Damage 3d10+10 piercing
Offense
Ranged
Circumstance: combat round (ranged)
javelin +19 [+14/+9] (range increment 30 feet, thrown), Damage 3d6+10 piercing
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
Item
javelin (4)
Language
Cyclops
Jotun
Perception
darkvision
Weakness
fire 10