Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Constrict
1d8+6, DC 22
Ability
Nauseating Slap
(poison) A living creature struck by a globster's tendril must attempt a DC 19 Fortitude save. On a failure, the creature becomes sickened 1. If the creature is already sickened, the condition value increases by 1, to a maximum of sickened 4. Once a creature succeeds at its saving throw, it is temporarily immune for 24 hours.
Ability
Saturated
A globster can survive for 1 hour out of the water, after which it risks drowning and suffocation.
Ability
Stench
2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all globsters' stenches for 1 minute.
Offense
Melee
Circumstance: combat round (melee)
tendril +15 [+10/+5], Damage 2d8+6 bludgeoning plus Grab and nauseating slap
Trait
Aquatic
Aquatic creatures are at home underwater. Their bludgeoning and slashing unarmed Strikes don't take the usual -2 penalty for being underwater. Aquatic creatures can breathe water but not air.
Trait
Ooze
Oozes are creatures with simple anatomies. They tend to have low mental ability scores and immunity to mental effects and precision damage.
Immunity
critical hits
mental
unconscious
Weakness
electricity 10