Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Backdrop
When a creature attempts to Strike a living graffiti and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living graffiti. This might damage the surface or the attacker's weapon, at the GM's discretion.
Ability
Splatter
A living graffiti splatters into a creature's face with its splatter Strike. On a hit, the target is dazzled for 1 round or until it Interacts to remove the paint from its face.
Ability
Surface-Bound
A living graffiti can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a fireball spell or a wall being smashed), the graffiti takes 2d6 damage and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the graffiti is destroyed.
Offense
Melee
Circumstance: combat round (melee)
fist +11 [+7/+3] (agile, finesse), Damage 2d4+4 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
splatter +11 [+6/+1] (nonlethal, range increment 20 feet), Damage 1d4+4 plus splatter
Trait
Construct
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
Immunity
bleed
death effects
disease
doomed
drained
fatigued
healing
necromancy
nonlethal
paralyzed
poison
sickened
unconscious
Language
(can't speak any language)
Common
Perception
darkvision