Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Fiery Transformation
(concentrate, fire, polymorph, primal, transmutation) The sanzuwu transforms into an enormous bird made of flame. As the sanzuwu begins their transformation, creatures within a 10-foot emanation take 6d8 fire damage (DC 33 basic Reflex save). While in their flame form, the sanzuwu gains the effects of 4th-level enlarge. They can use Fiery Transformation again to revert back to their standard form.
Ability
Golden Sun
(abjuration, aura, primal) 10 feet. A golden aura envelopes the sanzuwu, protecting them from weak magic. Any non-cold spells of 3rd level or lower burn away and are ineffective. A sanzuwu can deactivate or activate the golden aura as a free action with the concentrate trait.
Ability
Radiant Blast
(evocation, fire, primal) The sanzuwu opens their mouth to produce a bead of burning energy, hurling it a point within 200 feet. The bead detonates, dealing 7d8 fire damage and 4d10 sonic damage to all creatures in a 30-foot burst (DC 33 basic Reflex save). Creatures that critically fail become blinded for 1 round. The sanzuwu can't use Radiant Blast again for 1d4 rounds.
Ability
Scorch Earth
Circumstance: The sanzuwu is standing on the ground;
The sanzuwu Strides. A 6th-level wall of fire appears in all the spaces the sanzuwu left during this movement, lasting for 1 round. The sanzuwu can't use Scorch Earth again for 1d4 rounds.
Ability
Scorching Gaze [Reaction]
Circumstance: Trigger: A creature within 30 feet targets the sanzuwu or one of
The sanzuwu focuses their gaze on the triggering creature's weapon, heating it to a burning temperature for an instant. The creature takes 4d8 fire damage unless the creature Releases the weapon as a free action.
Ability
Transfixing Sunbeam
Circumstance: The sanzuwu is in their fiery form;
The sanzuwu spreads their wings, emitting a bright cascade of light in a 30-foot cone. Creatures in the cone must attempt a DC 33 Fortitude save. Success The creature is unaffected. Failure The creature is stunned 1. Critical Failure The creature is stunned 2.
Offense
Melee
Circumstance: combat round (melee)
beak +30 [+25/+20] (finesse, fire, magical), Damage 3d6+14 piercing plus 3d6 fire
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Trait
Fire
Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element. Planes with this trait are composed of flames that continually burn with no fuel source. Fire planes are extremely hostile to non-fire creatures.
Immunity
light
Language
Common
telepathy 100 feet
Perception
greater darkvision
Weakness
cold 15