Evil Campaign 1: Scenario 2 - "Groundbreaking" Objective: Capture all enemy towns and defeat all enemy heroes.
Starting notes: As with the previous scenario, your heroes are limited to twelfth level, but your eight strongest heroes are available to you in the final scenario of evil campaign one. Any troops or artifacts on those heroes will not transfer, however. Bonuses for starting hero
(you can pick one): Starting town: Dungeon Starting resources: 30W, 15M, 30O, 15S, 15C, 15Ge, 30000G Other towns: In the underworld, there are four additional dungeon towns. All but one start with only a village or town hall and no fort. They are scattered to the north and west of you. Two of these towns cannot build forts and are little more than gold resource centers. One can build everything except for a dragon cave. The dungeon town that is in the far northwest corner comes with a prebuilt fort and can build every structure. On the surface, there are four towns. There is a tower town in the southwest corner, a castle town in the northwest corner, a rampart town in the northeast corner, and another castle town in the middle of the map. All these towns have severe building restrictions. Notes: You start in a dungeon town in the southeast corner of this map's subterranean underworld. This scenario is basically a massive military campaign. You first order of business should be to hire a few heroes and fan out across the underworld's cavernous mazes. Take the dungeon towns scattered throughout the underworld and start building up a large force. You really won't be bothered at all in the underworld so just concentrate on consolidating your strength there. When you feel you are strong enough, venture onto the surface. On the surface, there are four enemy towns: two castles, one rampart, and one tower. There are subterranean gates nearby each of these towns except for the castle of Whistledale in the northeast corner of the surface. Simply take your two most powerful heroes, load them up with your best units and sweep across the surface. The good guys won't put up much of a fight. If you need extra gold, there
are two gold mines for the taking. The easiest one to get is on an island
in the far north of the surface map. It is accessible through an subterranean
gate. The harder but more rewarding gold cache is in the very northwest
corner behind the northeastern town of Castigare. There is a gold mine,
a dragon cave, and a Dragon Utopia guarded by a few black dragons and
a lot of red dragons. It's dangerous, but the gold mine and treasure are
worth the risk. Inside the Dragon Utopia are four artifacts and 30000
gold. (sandals of the saint, crown of dragontooth, golden bow, and emblem
of cognizance)
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