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Resource Controller
Classification: Non-Combat
Race: Kushan/Taiidan
Cost: 680 RUs

The function of the resource controller is to serve as a bridge between the mothership and the map's resources. Your collector doesn't have to return all the way to the mothership to dump its payload; instead, it simply returns to the resource controller, dumps its payload, and resumes harvesting. This saves a significant amount of time; the resource controller pays for itself very quickly.

Researching the controller is easy - it lies only one notch into the technology tree above capital-ship drive. In many multiplayer games, you'll want to construct one as quickly as possible to maximize your collection efforts. However, be sure to defend it well; at 680 resource units, it's an expensive loss. Plus, you'll lose its primary benefit of saving time between resource collections. Protect your controllers!

screenshot
Assign the controller to guard your collector group.
The resource controller can also refuel strike craft and corvettes, though this certainly shouldn't become its primary function. If your craft happen to be in the area, then divert your squads to the controller and refuel. Don't bother constructing a controller to include with your assault group for refueling - the controller is much too expensive, and cheaper craft (support frigate, for instance) serve that function.

If you're hesitant to construct a controller early in the game, wait until you have two or three collectors. Micromanage your collectors in an attempt to optimize the unloading of payload (so your collectors aren't in the "waiting line" for too long). Finally, it's mentioned a few times in this game guide, but it's worth repeating: Order your resource controller to guard your collectors. That way, the controller follows the collectors around, further minimizing the time between each unloading.

For more on the resource controller, head over to the resource-collection section of this game guide.

  
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Definitive ship and resource management strategies

Masterful movement and combat methods

Comprehensive unit information

Detailed campaign walk-through

Proven multiplayer tactics



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