Icewind Dale Game Guide
Humanoid
Humanoid doesn't mean human-sized, as you'll realize upon first encountering an ettin or other giant.

Acolyte
These are priests that would rather kill you than take confession. The easiest way to kill them is to have any party members that can use ranged attacks do so, while everyone else gets in cold and close for some melee action.

Brother Poquelin (Behlifet)
The big cheese, the head honcho, the man with the plan. This is Coldwind Dale's chief tormenter and all around meanie. Kick his butt. To do so, get your party as protected from fire as soon as you can. Fire is his friend, so don't even try to use it against him (or poison). Keep the majority of your party in close. Don't worry about his friends. Focus all your attention and energy on him. Your best bet is a melee attack with your strong fighters (Only +3 or better weapons will do the job) and keep your rear guard trying to interrupt his spellcasting and keeping the fighters healed.

Giants
The bigger they are, the harder they fall. The cyclops, ettin, and verbeeg will give you little trouble, but look out for the fire and frost giants. These guys are good.

Cyclops
Dispatch this man quickly with any combination of weaponry and spells. Keep a couple of healing potions and spells handy, as this giant can cause a lot of damage in not a lot of time.

Ettin
Experiment with your fighting style; he won't give you much trouble.

Fire
For this big hunk of burnin' love, isolation is the key. The only immunity he has is fire, so anything else will help to bring down the beast. Normally, they are found in groups, so get them away from one another and dismantle their little gathering one member at a time.

Frost
Frost giants are from the exact opposite side of the giant family as the fire giants. Use the same tactics; just don't use cold spells.

Verbeeg
Three words: "big and dumb." They're even weaker than ettins.

Joril
This guy is a glacier with legs: big, cold, and powerful. Isolate him and throw all the weapons and magic (except for cold) at him that you can. Keep a hefty supply of healing and strength potions available to the members of your party that are going toe to toe with him.

 
« Previous Page Enemies (cont.) »