Undead are creatures brought back to life from the lands of the dead. They are all susceptible to the priest skill turn undead, which will either terrify or kill them. Cryshal Sentry Cryshal sentries are a lot like telemarketers: They just keep coming back. They can be temporarily stunned, and once they are, run. They cannot be killed directly. Defeat their creator, Pomab (in the endgame), and they will die with him. If you decide to duke it out, make sure that any weapon you are hitting them with is +2, or they won't do any damage. Ghast The biggest threat of the ghast is its ability to paralyze your party member. Keep away from him with ranged attacks and magic. Use the turn undead skill for a quicker ending. Since it's been dead for a while, it's gotten used to the cold. Cold magic won't work on it. Ghoul Ghouls just don't like elves, as the elven race is immune to their paralyzing attacks. Send one of these guys in to do your dirty work and have the rest of your party stay at a distance and use magic and ranged weapons. Another good idea would be to use a protection from undead scroll on a non-elf and send him in to do some melee damage. Goblins These things are small enough to be playground kickballs and should be used as such. They usually are in groups, so bunch them up and gas them with stinking cloud or some other area-effect spell. Whatever the case, take out the archers first. Elite These guys are like tougher kickballs. The same tactics apply. Shadowed Area-effect magic is always your best bet with these little ankle-biters. Remember to whip the archers first, though. Shadowed enemies are essentially their non-shadowed counterparts, but undead and a lot tougher. They're predominantly found in the Severed Hand. Shadowed Warrior These little boogers can be nasty if you let them. They are undead (like all shadowed enemies), so the turn undead priest spell can be particularly handy. As before, use area-effect spells and take out the shadowed marksmen that they travel with before anything else. Shadowed Marksman Apply the same tactics as you did for the warrior goblins.
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