Missions Guide

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STARCRAFT
  Race Overview
  General Strategies
  Missions Guide
    Terran Campaign: Episode I
      1. Wasteland
      2. Backwater Station
      3. Desperate Alliance
      4. The Jacobs Installation
      5. Revolution
      6. Norad II
      7. The Trump Card
      8. The Big Push
      9. New Gettysberg
      10. The Hammer Falls
    Zerg Campaign
    Protoss Campaign
  Cheats
  Contents
 
Go to GameSpot's Guide to Broodwar

Use Scanner Sweeps to show the surrounding area. Take a look just a short distance northwest of the middle of the map, and you'll see a wide-open space with additional resources. When your original position is firmly rooted, you must expand there. But beforehand, you'll want to send strike forces of Goliaths, Vultures, and Marines to flush out any enemy patrols in the immediate area. You'll even find a lone Battlecruiser just looking for trouble, but several Goliaths should make short work of it. You have plenty of resources here, so make sure you are constantly upgrading weapons and armor; you may even wish to build additional Armories so you can work on several upgrades at once.

 
Behemoth-class Battlecruisers are the key to succeeding in your daring escape
Once you feel prepared to expand and you know the coast is clear, send a caravan of SCVs escorted by legions of Marines, some Goliaths, and a Science Vessel to the expansion site. Set up a new Command Center and build two or more Bunkers close by to seal off the north and east exits. Fill the Bunkers with Marines and set up Missile Turrets in the area. If you fail to send Marines and a Science Vessel to this expansion site, you run the risk of being overrun by enemy Ghost agents who will Lockdown your mechanical units and lay waste to your new base all while cloaked. You need Missile Turrets and the Science Vessel to detect them, at which point your Marines can finish them off easily - preferably from within their Bunkers.

Proceed to fortify your fledgling base with Siege Tanks and anything else you have available. Build a Factory and a Starport or two at the new site and line its perimeter with Missile Turrets lest enemy Wraiths break in and wreak havoc. Begin producing Battlecruisers from at least two Starports at once. Produce as many as possible - at least a half dozen. Make sure their weapons, and if possible their armor, is upgraded to maximum. Modify them with the Yamato Gun and Colossus Reactor. At this point, you may either wish to strike the enemy bases to give the vile Arcturus Mengsk a gift to remember you by or go straight for the Ion Cannon. The latter is the simplest choice. Fly your Battlecruisers to the Ion Cannon's platform and use their Yamato Guns to take out all the Missile Turrets near it. Send along a Science Vessel to assist your Cruisers with Defensive Matrix as well as detect cloaked foes. If you crush the defenses on this island, you may then proceed to destroy the Ion Cannon. However, if you'd like to deliver a real coup de grace, have two Nuclear Silos armed and ready. Then, drop two Ghosts onto the island and have them each target a nuke on the Ion Cannon. It will not survive the blast. Congratulations - you have conquered the Terran campaign.



Next: Episode II - Zerg Campaign: Overmind