Jungle, cave
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Yipyip

Rock Reptile

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  Jungle, cave
common 0 - 44 ) 45 - 90 ) 91 - 90 )Giant Centipede 91 - 90 )Shrieker uncommon 91 - 124 ) 125 - 158 ) 159 - 192 ) 193 - 226 ) 227 - 260 ) 261 - 294 ) 295 - 328 ) 329 - 362 )Adhaesus 363 - 396 )Black Pudding 397 - 430 )Caturwaul 431 - 464 )Cave Moray 465 - 498 )Cave Scorpion 499 - 532 )Cave Squid 533 - 566 )Cave Squig 567 - 600 )Cave Troll 601 - 634 )Crag Spider 635 - 668 )Darkmantle 669 - 701 )Gangler 702 - 735 )Gruen 736 - 769 )Phantom Fungus 770 - 769 )Piercer 770 - 769 )Rock Reptile 770 - 769 )Shocker Lizard 770 - 769 )Skittermaw 770 - 769 )Sporali 770 - 769 )Stalagbite 770 - 769 )Troglodyte rare 770 - 780 ) 781 - 792 ) 793 - 804 ) 805 - 816 )Carbuncle 817 - 827 )Carrion Crawler 828 - 838 )Cave Drake 839 - 849 )Cave Fisher 850 - 860 )Gravorg 861 - 871 )Groi 872 - 882 )Hissing Centipede 883 - 893 )Mussiriad 894 - 905 )Ophinix 906 - 917 )Patago 918 - 928 )Payawinthar 929 - 939 )Redspawn Arcaniss 940 - 950 )Shimmering Slug 951 - 950 )Shockbat 951 - 950 )Shriezyx 951 - 950 )Slurk very rare 951 - 954 ) 955 - 958 ) 959 - 962 ) 963 - 966 ) 967 - 970 )Achaierai 971 - 974 )Adallantine 975 - 978 )Cloaker 979 - 981 )Eviscerator Beetle 982 - 984 )Grue 985 - 988 )Gump 989 - 991 )Hakuna 992 - 995 )Hook Horror 996 - 999 )Khargra 1000 - 999 )Quil 1000 - 999 )Shoggoth 1000 - 999 )Xinnit 1000 - 999 )Yipyip
d1000 Spoor Table for   Jungle, cave

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - -1 )(undefined) 0 - 32 )Aberration 33 - 100 )Animal 101 - 111 )Dragon 112 - 156 )Fey 157 - 190 )Giant 191 - 224 )Humanoid 225 - 439 )Magical Beast 440 - 609 )Monstrosity 610 - 651 )Monstrous Humanoid 652 - 719 )Ooze 720 - 735 )Outsider 736 - 883 )Plant 884 - 886 )Undead 887 - 999 )Vermin

Profile for  Jungle, cave

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Slurk
Slurk
 
Aberration
Payawinthar
insectoid myriapod
Large
Payawinthar
Shimmering Slug
slug
Large
Shimmering Slug
Shriezyx
arachnid
Medium
Shriezyx
Cloaker
Cloaker
Cloaker
Cloaker
Grue
slug
Large
Grue
Quil
crawling insect
Medium
Quil
Yipyip
Small
Yipyip
 
Animal
Shockbat
chiropteran
Large
Shockbat
Cave Lizard
Large (20-ft long)
Cave Lizard
Cave Scorpion
arachnid
Medium
Cave Scorpion
Skittermaw
Tiny
Skittermaw
 
Dragon
Cave Drake
wingless drake
Large
Cave Drake
 
Fey
Mussiriad
biped
Medium
Mussiriad
Gruen
crawling insect
Small
Gruen
 
Giant
Cave Troll
biped
Large
Cave Troll
 
Humanoid
Troglodyte
biped
Medium
Troglodyte
Troglodyte
biped
Medium
Troglodyte
 
Magical Beast
Gravorg
dexterous mammallian quadruped
Large
Gravorg
Caturwaul
facultative mammal
Medium
Caturwaul
Cave Moray
eel
Medium
Cave Moray
Cave Squid
cephalopodan
Medium
Cave Squid
Darkmantle
Darkmantle
Darkmantle
Darkmantle
Rock Reptile
lizard
Medium
Rock Reptile
Shocker Lizard
Shocker Lizard
Shocker Lizard
Shocker Lizard
 
Monstrosity
Carbuncle
lizard
Small
Carbuncle
Carbuncle
lizard
Small
Carbuncle
Cave Fisher
Medium
Cave Fisher
Cave Fisher
Medium
Cave Fisher
Groi
rotund quadruped on tiny legs
Small
Groi
Ophinix
chiropteran
Large
Ophinix
Patago
winged biped
Small
Patago
Redspawn Arcaniss
Medium
Redspawn Arcaniss
Crag Spider
mutated
Large
Crag Spider
Gangler
Large
Gangler
Stalagbite
Large
Stalagbite
Hakuna
draconic
Large
Hakuna
Hook Horror
biped
Large
Hook Horror
Hook Horror
biped
Large
Hook Horror
Xinnit
great cat
Medium
Xinnit
 
Monstrous Humanoid
Adhaesus
biped
Medium
Adhaesus
Gump
Gump
Gump
Gump
 
Ooze
Black Pudding
Black Pudding
Black Pudding
Black Pudding
Shoggoth
wtf?
Gargantuan
Shoggoth
 
Outsider
Achaierai
Large (16-ft tall)
Achaierai
Achaierai
Large (16-ft tall)
Achaierai
Adallantine
biped
Medium
Adallantine
Khargra
Small
Khargra
 
Plant
Shrieker
Shrieker
Shrieker
Shrieker
Cave Squig
armless biped
Large
Cave Squig
Phantom Fungus
Phantom Fungus
Phantom Fungus
Phantom Fungus
Sporali
... that walks like a man
Large
Sporali
 
Undead
Eviscerator Beetle
beetle
Large
Eviscerator Beetle
 
Vermin
Giant Centipede
Giant Centipede
Giant Centipede
Giant Centipede
Carrion Crawler
Carrion Crawler
Carrion Crawler
Carrion Crawler
Hissing Centipede
insectoid myriapod
Large
Hissing Centipede
Piercer
Piercer
Piercer
Piercer