Size:
Huge
Type:
Ooze
Form:
wtf?
Temper:
beligerent
# App:
1d6
Lair:
Diet:
Combat Dice:
0
Hit Points:
50 + 1d12
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
lurker
Ground:
± 40
Climb/Arboreal:
± 25
Flight:
Swim:
± 50
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Action
Amorphous Body
A shoggoth can move through a space as small as 1 foot across without squeezing.
Action
Crushing Suction
A creature engulfed by the shoggoth takes 6d8+9 bludgeoning damage, or half damage if it makes a Con save (DC 23).
Action
Engulf
The shoggoth moves up to its speed, and can enter other creatures' spaces if they are Huge or smaller. Each creature whose space the shoggoth moves into must make a Dex save (DC 18); a creature grappled by the shoggoth automatically fails. On a success, the creature is pushed as far as the shoggoth moves, or out of its path to the side. On a failure, the shoggoth engulfs the creature and can keep moving. An engulfed creature can't breathe. It is restrained and moves with the shoggoth. An engulfed creature can escape by using an action to make a Str check (DC 23), moving to a space adjacent to the shoggoth if it succeeds.
Action
Multiattack
The shoggoth makes three pseudopod or crushing suction attacks in any combination.
Action
Pseudopod
Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 3d8+9 bludgeoning damage, the target is grappled (escape DC 23). A target grappled by the shoggoth's pseudopod is restrained.
A massive, iridescent heap of black protoplasm, this obscene creature forms eyes, pseudopods, and bubble-like extrusions as it pulses and moves. It mimics sounds nearby in a thin, piping myriad of voices.
Long ago shoggoths were bred from the earliest protoplasm of earthly life to serve as the mindless slaves of a mysterious ancient race. In time they gained a degree of malign intelligence and rose against their masters, destroying their civilization and laying their vast stone cities to waste. Shoggoths linger still in the crumbling ruins of their long-dead creators; they eagerly pursue and devour any organic creature unlucky or foolish enough to venture within their grasp.
Shoggoths are naturally formless and plastic, easily able to shape their bodies to a variety of purposes. They are horrifically strong, and can crush or pull apart the toughest prey with ease-in fact, they are notorious for pulling the heads off their victims.
5e SRD
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
+1 status to all saves vs. magic
Ability
Constrict
2d10+15 bludgeoning
Ability
Eat Away
A creature that begins its turn inside the shoggoth takes 9d6 acid damage.
Ability
Engulf
DC 40, 6d6 acid, Escape DC 40, Rupture 40
Ability
Maddening Cacophony
(auditory, aura, incapacitation, mental) 60 feet. A shoggoth constantly voices syllables and mutterings that mortals were not meant to hear. A creature entering the aura or starting its turn in the aura must succeed at a DC 38 Will save or become confused for 1 round (2d4 rounds on a critical failure). A creature that successfully saves is temporarily immune for 24 hours.
Offense
Melee
Circumstance: combat round (melee)
pseudopod +35 [+30/+25] (magical, reach 30 feet), Damage 4d10+18 bludgeoning plus Grab
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Trait
Amphibious
An amphibious creature can breathe in water and in air, even outside of its preferred environment, usually indefinitely but at least for hours. These creatures often have a swim Speed. Their bludgeoning and slashing unarmed Strikes don't take the usual -2 penalty for being underwater.
Immunity
blinded
controlled
critical hits
deafened
precision
sleep
Language
Aklo
Perception
darkvision
scent (imprecise) 60 feet
tremorsense (imprecise) 60 feet
Resistance
acid 20
cold 20
sonic 20
Actions/Abilities/Traits: Pathfinder 2e
A massive, iridescent heap of black protoplasm, this obscene creature forms eyes, pseudopods, and bubble-like extrusions as it pulses and moves. It mimics sounds nearby in a thin, piping myriad of voices.
Long ago shoggoths were bred from the earliest protoplasm of earthly life to serve as the mindless slaves of a mysterious ancient race. In time they gained a degree of malign intelligence and rose against their masters, destroying their civilization and laying their vast stone cities to waste. Shoggoths linger still in the crumbling ruins of their long-dead creators; they eagerly pursue and devour any organic creature unlucky or foolish enough to venture within their grasp.
Shoggoths are naturally formless and plastic, easily able to shape their bodies to a variety of purposes. They are horrifically strong, and can crush or pull apart the toughest prey with ease-in fact, they are notorious for pulling the heads off their victims.
5e SRD