Mountain, cave
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Fire Giant Cherufe

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  Mountain, cave
common 0 - 64 ) 65 - 128 )Cave Locust 129 - 128 )Dwarf uncommon 129 - 176 ) 177 - 225 ) 226 - 273 ) 274 - 322 ) 323 - 371 ) 372 - 419 )Caturwaul 420 - 467 )Cave Scorpion 468 - 515 )Cave Squig 516 - 564 )Crag Spider 565 - 612 )Darkmantle 613 - 661 )Fungal Crawler 662 - 709 )Gloom Crawler 710 - 709 )Ogre 710 - 709 )Otyugh 710 - 709 )Piercer 710 - 709 )Shrieker 710 - 709 )Skittermaw rare 710 - 725 ) 726 - 741 ) 742 - 757 ) 758 - 773 ) 774 - 789 ) 790 - 805 ) 806 - 821 ) 822 - 837 ) 838 - 853 )Cave Crab 854 - 869 )Cave Fisher 870 - 885 )Cave Giant 886 - 901 )Fire Giant 902 - 917 )Gici Awas 918 - 934 )Gigat 935 - 950 )Gorgimera 951 - 967 )Grell 968 - 983 )Hill Giant 984 - 983 )Hissing Centipede 984 - 983 )Hook Horror 984 - 983 )Mountain Troll 984 - 983 )Norker 984 - 983 )Ophinix 984 - 983 )Orc 984 - 983 )Skunkbear 984 - 983 )Slurk very rare 984 - 989 ) 990 - 994 ) 995 - 999 )Cherufe 1000 - 999 )Khargra 1000 - 999 )Medusa
d1000 Spoor Table for   Mountain, cave

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 48 )(undefined) 49 - 114 )Aberration 115 - 258 )Animal 259 - 268 )Elemental 269 - 380 )Giant 381 - 509 )Humanoid 510 - 751 )Magical Beast 752 - 848 )Monstrosity 849 - 854 )Monstrous Humanoid 855 - 854 )Outsider 855 - 951 )Plant 952 - 999 )Vermin

Profile for  Mountain, cave

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Slurk
Slurk
Fungal Crawler
Fungal Crawler
 
Aberration
Grell
Medium
Grell
Otyugh
triradial symmetry (oriented)
Otyugh
Otyugh
triradial symmetry (oriented)
Otyugh
 
Animal
Cave Locust
leaping insect
Tiny
Cave Locust
Cave Crab
crustacean
Large
Cave Crab
Gici Awas
mutated
Large
Gici Awas
Skunkbear
ursine
Large
Skunkbear
Cave Scorpion
arachnid
Medium
Cave Scorpion
Skittermaw
Tiny
Skittermaw
 
Elemental
Cherufe
facultative lizard
Huge
Cherufe
Cherufe
facultative lizard
Huge
Cherufe
 
Giant
Fire Giant
Fire Giant
Fire Giant
Fire Giant
Hill Giant
Hill Giant
Hill Giant
Hill Giant
Mountain Troll
biped
Huge
Mountain Troll
Ogre
Ogre
Ogre
Ogre
 
Humanoid
Dwarf
biped
Small
Dwarf
Dwarf
biped
Small
Dwarf
Cave Giant
Large
Cave Giant
Cave Giant
Large
Cave Giant
Norker
Norker
Norker
Norker
Orc
Orc
Orc
Orc
 
Magical Beast
Gigat
Large
Gigat
Gorgimera
Large
Gorgimera
Gorgimera
Large
Gorgimera
Caturwaul
facultative mammal
Medium
Caturwaul
Darkmantle
Darkmantle
Darkmantle
Darkmantle
Gloom Crawler
cephalopodan
Huge
Gloom Crawler
 
Monstrosity
Cave Fisher
Medium
Cave Fisher
Cave Fisher
Medium
Cave Fisher
Hook Horror
biped
Large
Hook Horror
Hook Horror
biped
Large
Hook Horror
Ophinix
chiropteran
Large
Ophinix
Crag Spider
mutated
Large
Crag Spider
 
Monstrous Humanoid
Medusa
Medusa
Medusa
Medusa
 
Outsider
Khargra
Small
Khargra
 
Plant
Cave Squig
armless biped
Large
Cave Squig
Shrieker
Shrieker
Shrieker
Shrieker
 
Vermin
Hissing Centipede
insectoid myriapod
Large
Hissing Centipede
Piercer
Piercer
Piercer
Piercer