Size:
± Medium
Type:
± Undead
Form:
Temper:
# App:
± solitary or with a group of animals
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 147
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 50 ft.
Climb/Arboreal:
± 20 ft.
Flight:
± 30 ft. (perfect)
Swim:
Benthic:
Burrow:
± 50 ft.
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Special
1/day
magic jar (animals only, DC 21)
Special
3/day
charm animal (DC 17)
Special
At will
animal trance (DC 18), speak with animals, veil (self only, as animal with backward feet; DC 22)
Special
Blood Drain (Su)
As a standard action, a bhuta can suck blood from an adjacent opponent that is taking bleed damage. The target takes 1d6 points of Constitution damage (Fort DC 23 for half). The bhuta heals 5 hit points when it drains blood.
Special
Cold Iron Weakness (Su)
A cold iron weapon is considered to be magical when used against a bhuta. A magic cold iron weapon always functions as a ghost touch weapon when used against a bhuta.
Action
Feat 1
Animal Affinity
Action
Feat 2
Dodge
Action
Feat 3
Flyby Attack
Action
Feat 4
Iron Will
Action
Feat 5
Lunge
Action
Feat 6
Mobility
Action
Feat 7
Stealthy
Action
Melee 1
2 incorporeal claws +17 (5d8 plus bleed)
Treasure
none
Environments
any aboveground natural area
Actions/Abilities/Traits: Pathfinder 1e