Actions/Abilities/Traits: Pathfinder 1e
Special
1/week
control weather
Special
3/day
charm monster (DC 18), confusion (DC 19), daze monster (DC 17)
Special
At will
charm person (DC 16), suggestion (DC 18), unnatural lust (DC 17)
Special
Enchanting Grace (Su)
An encantado adds its Charisma bonus as a racial bonus on all of its saving throws, and as a deflection bonus to its Armor Class.
Special
Intoxication (Su)
An encantado's slam attack affects its target as if the target had overindulged, causing the target to gain the sickened condition for 1 hour. A target already sickened by an encantado's intoxication instead becomes nauseated for 1d4 rounds.
Treasure
standard (spear, other treasure)
Environments
warm rivers
Actions/Abilities/Traits: Pathfinder 1e