Size:
Large
Type:
Monstrosity
Form:
hybrid
Temper:
# App:
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e (Yuan-ti Abomination)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Abomination)
Attributes
Strength: 19
Dexterity: 16
Constitution: 17
Intelligence: 17
Wisdon: 15
Charisma: 18
Skills
perception: +5
stealth: +6
Offense
Bite
Circumstance: Melee
7 to hit, reach 5 ft., one creature. (1d6 + 4) piercing damage plus 10 (3d6) poison damage.
Offense
Constrict
Circumstance: Melee
7 to hit, reach 10 ft., one target. (2d6 + 4) bludgeoning damage, and the target is grappled (escape 14). Until this grapple ends, the target is restrained, and the yuan-ti can't constrict another target.
Offense
Scimitar (Abomination Form Only)
Circumstance: Melee
7 to hit, reach 5 ft., one target. (2d6 + 4) slashing damage.
Offense
Longbow (Abomination Form Only)
Circumstance: Ranged
6 to hit, range 150/600 ft., one target. (2d8 + 3) piercing damage plus 10 (3d6) poison damage.
Action
Multiattack
The yuan-ti makes two Bite attacks, and it can use Spellcasting to cast Suggestion if available.
Action
Multiattack (Abomination Form Only)
The yuan-ti makes two ranged attacks or three melee attacks, but can use its bite and constrict attacks only once each.
Action
Constrict
str 15, one Large or smaller creature within 5 feet. 28 (7d6 + 4) Bludgeoning damage. The target has the Grappled condition (escape 14), and it has the Restrained condition until the grapple ends. Half damage only.
Action
Poison Spray {@recharge 5}
con 14, each creature in a 30-foot Cone [Area of Effect]|Cone. 21 (6d6) Poison damage, and the target has the Poisoned condition until the end of the yuan-ti's next turn. While Poisoned, the target has the Blinded condition. Half damage only.
Bonus Action
Shape-Shift
The yuan-ti shape-shifts into a Large snake or returns to its true form. If it dies, it stays in its current form. The yuan-ti's game statistics are the same in each form, except where noted. Any equipment it is wearing or carrying isn't transformed.
Innate Spellcasting (Abomination Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 15). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 15):
Animal Friendship (snakes only)
Innate Spellcasting (Abomination Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 15). The yuan-ti can innately cast the following spells, requiring no material components:
fear
suggestion
Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 15):
Suggestion
Trait
Magic Resistance
The yuan-ti has Advantage on saving throws against spells and other magical effects.
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Large snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Passive Perception
15
Items
longbow
scimitar
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
forest
swamp
desert
Monstrous serpents with burly humanoid torsos and arms, abominations form the highest caste of yuan-ti society, and they most closely resemble the race as the serpent gods intended it. They mastermind elaborate schemes and perform dark rites in the hope of one day ruling the world.
Yuan-ti abominations have traded away nearly all evidence of their humanity, coming to resemble giant, upright serpents with scaly arms and hands. In battle, they relish opportunities to crush foes in their powerful coils or strike with their venomous fangs. These abominations can also shape-shift into snakes. In these forms, abominations are indistinguishable from normal serpents.
The true threat of yuan-ti abominations stems not from their physical might but from their cunning. These masterminds often lead cult-like cells of other yuan-ti and direct them in enacting elaborate conspiracies. Abominations avoid jeopardizing themselves, typically scheming from hidden bastions where they're protected by yuan-ti and serpent guardians. These cold-hearted leaders have a unique understanding of the supernatural forces that grant yuan-ti their powers, and they usually have insidious magical traps and contingencies at their disposal.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Abomination)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Anathema)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Anathema)
Attributes
Strength: 23
Dexterity: 13
Constitution: 19
Intelligence: 19
Wisdon: 17
Charisma: 20
Skills
perception: +11
stealth: +5
Offense
Claw (Anathema Form Only)
Circumstance: Melee
10 to hit, reach 10 ft., one target. (2d6 + 6) slashing damage.
Offense
Constrict
Circumstance: Melee
10 to hit, reach 15 ft., one Large or smaller creature. (3d6 + 6) bludgeoning damage plus 7 (2d6) acid damage, and the target is grappled (escape 16). Until this grapple ends, the target is restrained and takes 16 (3d6 + 6) bludgeoning damage plus 7 (2d6) acid damage at the start of each of its turns, and the anathema can't constrict another target.
Offense
Flurry of Bites (Anathema Form Only)
Circumstance: Melee
10 to hit, reach 10 ft., one creature. (6d6 + 6) piercing damage plus 14 (4d6) poison damage.
Offense
Constrict (Snake Form Only)
Circumstance: Melee
10 to hit, reach 15 ft., one Large or smaller creature. (3d6 + 6) bludgeoning damage plus 7 (2d6) acid damage, and the target is grappled (escape 16). Until this grapple ends, the target is restrained, and it takes 16 (3d6 + 6) bludgeoning damage plus 7 (2d6) acid damage at the start of each of its turns. The anathema can constrict only one creature at a time.
Offense
Flurry of Bites
Circumstance: Melee
10 to hit, reach 10 ft., one creature. (6d6 + 6) piercing damage plus 14 (4d6) poison damage.
Action
Multiattack (Anathema Form Only)
The anathema makes two Claw attacks and one Flurry of Bites attack.
Bonus Action
Change Shape
The anathema transforms into a Huge constrictor snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.
Innate Spellcasting (Anathema Form Only)
Frequency:
At Will
Attribute: cha
The anathema's innate spellcasting ability is Charisma (spell save 17). It can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Spellcasting (Anathema Form Only)
Frequency:
At Will
Attribute: cha
The anathema casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 17):
animal friendship (snakes only)
Innate Spellcasting (Anathema Form Only)
Frequency:
Daily
Attribute: cha
The anathema's innate spellcasting ability is Charisma (spell save 17). It can innately cast the following spells, requiring no material components:
divine word
darkness
entangle
fear
haste
suggestion
polymorph
Spellcasting (Anathema Form Only)
Frequency:
Daily
Attribute: cha
The anathema casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 17):
darkness
entangle
fear
polymorph
suggestion
Trait
Magic Resistance
The anathema has advantage on saving throws against spells and other magical effects.
Trait
Ophidiophobia Aura
Any creature of the anathema's choice, other than a snake or a yuan-ti, that starts its turn within 30 feet of the anathema must succeed on a 17 Wisdom saving throw or become frightened of snakes and yuan-ti. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this anathema's aura for the next 24 hours.
Trait
Shapechanger
The anathema can use its action to polymorph into a Huge giant constrictor snake, or back into its true form. its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.
Trait
Six Heads
The anathema has advantage on saves against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
Trait
Six Heads
The anathema has advantage on Wisdom (Perception) checks and on saving throws against being blinded. charmed, deafened, frightened, stunned, or knocked unconscious.
Trait
Passive Perception
21
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Resistances
acid
fire
lightning
Senses
blindsight 30 ft.
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
desert
forest
underdark
As part of their quest for godhood, a yuan-ti abomination might perform a ritual that, if successful, transforms them into an even greater form: a yuan-ti anathema. This ritual demands the sacrifice of hundreds of snakes and requires the abomination to bathe in the blood of their enemies. The transformation is quick but painful.
Anathemas consider themselves demigods on the path to greater divinity. They demand obeisance from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas believe they need to achieve true divinity.
Anathemas don't age, allowing them to pursue their goals until the end of days. Truly powerful ones might rule multiple yuan-ti cities and bring entire regions under their control.
Yuan-ti malisons who become priestly devotees of a particular god-be it Sseth, Dendar the Night Serpent, or Merrshaulk-often rise through the ranks to become spiritual leaders among the serpent folk. These priests perform sacrificial rites to appease their vile gods.
Yuan-ti Anathema
A yuan-ti abomination's quest for godhood might lead it to perform a ritual that, if successful, transforms it into an even greater form: a yuan-ti anathema. This ritual demands the sacrifice of hundreds of snakes and requires the abomination to bathe in the blood of its enemies. The transformation is quick yet painful.
Not all yuan-ti are eager to see one of their own become an anathema, since anathemas brutally subjugate their lessers for their own evil ends.
Not Quite Divine
An anathema considers itself a demigod on the path to greater divinity. It demands obeisance from weaker yuan-ti and uses every resource at its disposal to launch small-scale wars against its neighbors. Each conquest brings new slaves and sacrifices, as well as glory and riches, that the anathema thinks it needs to achieve true divinity.
An anathema's most loyal yuan-ti followers see it as the pinnacle of the serpentine form, an unbelievable improvement on the nearly perfect abomination. Its devoted human followers think of it as "divine flesh in a mortal body," and cultists serving an anathema tend to be more bloodthirsty and self-sacrificing in its presence.
Immortal
Anathemas don't age, allowing them to pursue their goals until the end of days. Truly powerful ones can grow to rule multiple yuan-ti cities and bring entire regions, including humanoid realms, under yuan-ti control.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Anathema)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Broodguard)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Broodguard)
Attributes
Strength: 15
Dexterity: 14
Constitution: 14
Intelligence: 6
Wisdon: 11
Charisma: 4
Saving Throws
Saving Throw Bonuses
Strength: +4
Dexterity: +4
Wisdom: +2
Skills
perception: +2
Offense
Bite
Circumstance: Melee
4 to hit, reach 5 ft., one target. (1d8 + 2) piercing damage.
Offense
Claw
Circumstance: Melee
4 to hit, reach 5 ft., one target. (1d6 + 2) slashing damage.
Offense
Claws
Circumstance: Melee
4 to hit, reach 5 ft., one target. (1d6 + 2) slashing damage.
Action
Multiattack
The broodguard makes one Bite attack and two Claw attacks.
Trait
Mental Resistance
The broodguard has advantage on saving throws against being charmed, and magic can't paralyze it.
Trait
Reckless
At the start of its turn, the broodguard can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Trait
Reckless
At the start of its turn, the broodguard can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Trait
Passive Perception
12
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
charmed
paralyzed
poisoned
Senses
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
desert
forest
underdark
Tasha once likened histachii to the bees that tend to larvae in beehives. It is a fanciful view of a horrific process.
Broodguards were once Humanoids, but they have been transformed by yuan-ti into simpleminded, scaly Monstrosities that do their serpentine masters' bidding. The transformation process warps not only a subject's body but also their mind, making them instinctively obey any yuan-ti and filling them with a seething rage at the sight of non-reptilian creatures.
Although broodguards can no longer think as clearly as before their transformation, they are able to perform simple yet important tasks in the community, such as guarding eggs or patrolling for intruders. Yuan-ti refer to broodguards as "histachii," which means "egg-watchers."
Most broodguards are made from human captives forced to consume a magical brew that renders them helpless and unable to fight off the inevitable transformation. A human transformed into a broodguard loses all semblance of who they once were. A broodguard is hairless and emaciated, with scaly skin. They have a forked tongue, and they smell faintly of rotting meat. Broodguards can speak but rarely do so, preferring to communicate via snakelike hisses and guttural noises.
Yuan-ti malisons who become priestly devotees of a particular god-be it Sseth, Dendar the Night Serpent, or Merrshaulk-often rise through the ranks to become spiritual leaders among the serpent folk. These priests perform sacrificial rites to appease their vile gods.
Yuan-ti Broodguard
Broodguards are humanoids transformed by yuan-ti into simple-minded, scaly creatures that do their masters' bidding. The transformation process warps not only a subject's body but also its mind, making it instinctively obey any yuan-ti and filling it with a seething rage that rises at the sight of non-reptilian creatures.
Although broodguards have low intelligence, they are able to perform simple yet important tasks in the community, such as guarding eggs or patrolling for intruders. The yuan-ti refer to broodguards as "histachii," which means "egg-watchers."
Human No More
Most broodguards are made from human prisoners forced to consume a magical brew that renders them helpless and unable to fight off the inevitable. A human transformed into a broodguard loses all semblance of who it once was, and even its human origin is barely discernible. A broodguard is hairless and emaciated, with yellow-green, scaly skin. It has beady, bloodshot eyes and a forked tongue, and smells faintly of rotting meat. Broodguards can speak but rarely do so, preferring to use snake-like hisses and guttural noises.
Making a Broodguard
Yuan-ti create broodguards from captured humanoids. Each subject is fed a special potion that immediately renders it incapacitated and transforms it into a broodguard over the next 1d6 + 6 days. A subject forced to imbibe the brew can make a 15 Constitution saving throw; on a success, it takes 14 (4d6) poison damage and isn't otherwise affected.
A spell such as lesser restoration or remove curse can end the transformation process at any time before it runs its course. After the process is complete, only a wish spell can reverse the effect.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Broodguard)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Infiltrator)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Infiltrator)
Attributes
Strength: 11
Dexterity: 12
Constitution: 11
Intelligence: 13
Wisdon: 14
Charisma: 12
Skills
deception: +5
perception: +4
stealth: +3
Offense
Scimitar
Circumstance: Melee
3, reach 5 ft. (1d6 + 1) Slashing damage.
Offense
Poison Ray
Circumstance: Ranged
4, range 120 ft. (2d6 + 2) Poison damage.
Action
Multiattack
The yuan-ti makes two Scimitar attacks.
Spellcasting
Frequency:
At Will
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 12):
Animal Friendship (snakes only)
Spellcasting
Frequency:
Daily
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 12):
Suggestion
Trait
Magic Resistance
The yuan-ti has Advantage on saving throws against spells and other magical effects.
Trait
Passive Perception
14
Items
scimitar
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
Darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
desert
forest
swamp
urban
Infiltrators can pass as human, their serpentine features limited to scaly skin, forked tongues, and other minor or internal transformations. These spies insinuate themselves among their rivals, manipulating others and making foes vulnerable to the plots of more powerful yuan-ti.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Infiltrator)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 1))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 1))
Attributes
Strength: 16
Dexterity: 14
Constitution: 13
Intelligence: 14
Wisdon: 12
Charisma: 16
Skills
deception: +5
stealth: +4
Offense
Bite
Circumstance: Melee
5 to hit, reach 5 ft., one creature. (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Offense
Poison Ray (Yuan-ti Form Only)
Circumstance: Ranged
5, range 120 ft. (2d8 + 3) Poison damage.
Offense
Scimitar (Yuan-ti Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d6 + 3) slashing damage.
Offense
Longbow (Yuan-ti Form Only)
Circumstance: Ranged
4 to hit, range 150/600 ft., one target. (1d8 + 2) piercing damage plus 7 (2d6) poison damage.
Action
Multiattack
The yuan-ti makes two attacks, using Bite or Poison Ray in any combination, and it can use Spellcasting to cast Suggestion if available.
Action
Multiattack (Yuan-ti Form Only)
The yuan-ti makes two ranged attacks or two melee attacks, but can use its bite only once.
Bonus Action
Shape-Shift
The yuan-ti shape-shifts into a Medium snake or returns to its true form. If it dies, it stays in its current form. The yuan-ti's game statistics are the same in each form, except where noted. Any equipment it is wearing or carrying isn't transformed.
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 13):
Animal Friendship (snakes only)
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
suggestion
Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 13):
Suggestion
Trait
Magic Resistance
The yuan-ti has Advantage on saving throws against spells and other magical effects.
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Medium snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Malison Type
The yuan-ti has one of the following types:
'Type 1:: Human body with snake head
'Type 2:: Human head and body with snakes for arms
'Type 3:: Human head and upper body with a serpentine lower body instead of legs
Trait
Passive Perception
11
Items
longbow
scimitar
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
forest
swamp
desert
Malisons exhibit snakelike features that make them deadly in combat.
Malisons possesses deadly venom, which some manipulate into magical strikes. They can also shape-shift into snakes, helping them to position themselves for surprise attacks or to slither away with nary a trace.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 1))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 2))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 2))
Attributes
Strength: 16
Dexterity: 14
Constitution: 13
Intelligence: 14
Wisdon: 12
Charisma: 16
Skills
deception: +5
stealth: +4
Offense
Bite
Circumstance: Melee
5 to hit, reach 5 ft., one creature. (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Action
Multiattack
The yuan-ti makes two Bite attacks, and it can use Spellcasting to cast Suggestion if available.
Action
Multiattack (Yuan-ti Form Only)
The yuan-ti makes two bite attacks using its snake arms.
Bonus Action
Shape-Shift
The yuan-ti shape-shifts into a Medium snake or returns to its true form. If it dies, it stays in its current form. The yuan-ti's game statistics are the same in each form, except where noted. Any equipment it is wearing or carrying isn't transformed.
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 13):
Animal Friendship (snakes only)
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
suggestion
Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 13):
Suggestion
Trait
Magic Resistance
The yuan-ti has Advantage on saving throws against spells and other magical effects.
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Medium snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Malison Type
The yuan-ti has one of the following types:
'Type 1:: Human body with snake head
'Type 2:: Human head and body with snakes for arms
'Type 3:: Human head and upper body with a serpentine lower body instead of legs
Trait
Passive Perception
11
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
forest
swamp
desert
Malisons exhibit snakelike features that make them deadly in combat.
Malisons possesses deadly venom, which some manipulate into magical strikes. They can also shape-shift into snakes, helping them to position themselves for surprise attacks or to slither away with nary a trace.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 2))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 3))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 3))
Attributes
Strength: 16
Dexterity: 14
Constitution: 13
Intelligence: 14
Wisdon: 12
Charisma: 16
Skills
deception: +5
stealth: +4
Offense
Bite (Snake Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one creature. (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Offense
Poison Burst (Yuan-ti Form Only)
Circumstance: Melee, Ranged
5, reach 5 ft. or range 120 ft. (2d8 + 3) Poison damage.
Offense
Constrict
Circumstance: Melee
5 to hit, reach 5 ft., one target. (2d6 + 3) bludgeoning damage, and the target is grappled (escape 13). Until this grapple ends, the target is restrained, and the yuan-ti can't constrict another target.
Offense
Scimitar (Yuan-ti Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d6 + 3) slashing damage.
Offense
Longbow (Yuan-ti Form Only)
Circumstance: Ranged
4 to hit, range 150/600 ft., one target. (1d8 + 2) piercing damage.
Action
Multiattack
The yuan-ti makes two Poison Burst attacks, and it can use Spellcasting to cast Suggestion if available.
Action
Multiattack (Yuan-ti Form Only)
The yuan-ti makes two ranged attacks or two melee attacks, but can constrict only once.
Action
Constrict
str 13, one Medium or smaller creature within 5 feet. 21 (4d8 + 3) Bludgeoning damage. The target has the Grappled condition (escape 13), and it has the Restrained condition until the grapple ends.
Bonus Action
Shape-Shift
The yuan-ti shape-shifts into a Medium snake or returns to its true form. If it dies, it stays in its current form. The yuan-ti's game statistics are the same in each form, except where noted. Any equipment it is wearing or carrying isn't transformed.
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 13):
Animal Friendship (snakes only)
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
suggestion
Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: wis
The yuan-ti casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save 13):
Suggestion
Trait
Magic Resistance
The yuan-ti has Advantage on saving throws against spells and other magical effects.
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Medium snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Malison Type
The yuan-ti has one of the following types:
'Type 1:: Human body with snake head
'Type 2:: Human head and body with snakes for arms
'Type 3:: Human head and upper body with a serpentine lower body instead of legs
Trait
Passive Perception
11
Items
longbow
scimitar
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
forest
swamp
desert
Malisons exhibit snakelike features that make them deadly in combat.
Malisons possesses deadly venom, which some manipulate into magical strikes. They can also shape-shift into snakes, helping them to position themselves for surprise attacks or to slither away with nary a trace.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 3))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 4))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 4))
Attributes
Strength: 16
Dexterity: 14
Constitution: 13
Intelligence: 14
Wisdon: 12
Charisma: 16
Skills
deception: +5
stealth: +4
Offense
Bite (Snake Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one creature. (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Offense
Scimitar (Yuan-ti Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d6 + 3) slashing damage.
Offense
Longbow (Yuan-ti Form Only)
Circumstance: Ranged
4 to hit, range 150/600 ft., one target. (1d8 + 2) piercing damage.
Action
Multiattack (Yuan-ti Form Only)
The yuan-ti makes two ranged attacks or two melee attacks.
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
suggestion
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Medium snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Malison Type
The yuan-ti has one of the following types:
'Type 4:: Human form with one or more serpentine tails
'Type 5:: Human form covered in scales
Trait
Passive Perception
11
Items
longbow
scimitar
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
forest
swamp
desert
Yuan-ti Malison Variants: Types 4 and 5
A malison is a yuan-ti that has a blend of human and serpentine features. Three different types of malisons are described in the Monster Manual, and two rarer types are described here. Type 4 and type 5 malisons are the lowest-ranking members of the malison caste, and neither type is venomous in its yuan-ti form.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 4))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 5))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 5))
Attributes
Strength: 16
Dexterity: 14
Constitution: 13
Intelligence: 14
Wisdon: 12
Charisma: 16
Skills
deception: +5
stealth: +4
Offense
Bite (Snake Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one creature. (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Offense
Scimitar (Yuan-ti Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d6 + 3) slashing damage.
Offense
Longbow (Yuan-ti Form Only)
Circumstance: Ranged
4 to hit, range 150/600 ft., one target. (1d8 + 2) piercing damage.
Action
Multiattack (Yuan-ti Form Only)
The yuan-ti makes two ranged attacks or two melee attacks.
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
suggestion
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Medium snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Malison Type
The yuan-ti has one of the following types:
'Type 4:: Human form with one or more serpentine tails
'Type 5:: Human form covered in scales
Trait
Passive Perception
11
Items
longbow
scimitar
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
forest
swamp
desert
Actions/Abilities/Traits: D&D 5e (Yuan-ti Malison (Type 5))
Actions/Abilities/Traits: D&D 5e (Yuan-ti Mind Whisperer)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Mind Whisperer)
Attributes
Strength: 16
Dexterity: 14
Constitution: 13
Intelligence: 14
Wisdon: 14
Charisma: 16
Saving Throws
Saving Throw Bonuses
Wisdom: +4
Constitution: +5
Skills
deception: +5
stealth: +4
Offense
Bite
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Offense
Scimitar (Yuan-ti Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d6 + 3) slashing damage.
Offense
Spectral Fangs
Circumstance: Ranged
5 to hit, range 120 ft., one target. (3d8 + 3) psychic damage.
Action
Multiattack
The yuan-ti makes two Bite attacks and one Scimitar attack, or it makes two Spectral Fangs attacks.
Action
Multiattack (Yuan-ti Form Only)
The yuan-ti makes one bite attack and one scimitar attack.
Bonus Action
Change Shape
The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. If it dies, it stays in its current form.
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 13):
animal friendship (snakes only)
message
minor illusion
prestidigitation
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
suggestion
Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 13):
suggestion
detect thoughts
hypnotic pattern
Slotted Spellcasting (Yuan-ti Form Only)
Frequency:
Spell slots per level: L3: 2
Attribute: cha
The yuan-ti is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save 13, 5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrip: eldritch blast (range 300 ft., +3 bonus to each damage roll)
Cantrip: friends
Cantrip: message
Cantrip: minor illusion
Cantrip: poison spray
Cantrip: prestidigitation
Level 3: charm person
Level 3: crown of madness
Level 3: detect thoughts
Level 3: expeditious retreat
Level 3: fly
Level 3: hypnotic pattern
Level 3: illusory script
Trait
Devil's Sight
Magical darkness doesn't impede the yuan-ti's darkvision.
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. If it dies, it stays in its current form.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Mind Fangs (2/Day)
The first time the yuan-ti hits with a melee attack on its turn, it can deal an extra 16 (3d10) psychic damage to the target.
Trait
Sseth's Blessing
When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9 temporary hit points.
Trait
Sseth's Blessing
When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9 temporary hit points.
Trait
Passive Perception
12
Items
scimitar
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 120 ft.
Languages
Abyssal
Common
Draconic
Environments
desert
forest
underdark
Mind whisperers are yuan-ti malison spellcasters who enter into a pact with the serpent god Sseth, the Sibilant Death. They use their abilities to convert others to their faith, increase their personal power, and befuddle the minds of their enemies.
Mind whisperers are elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so benefits them. The worshipers of Sseth have their hands in many schemes, often plying the middle ground between two factions, and thus spend a lot of energy making sure none of their allies learn of their conflicting connections. Even among Sseth-worshiping communities, mind whisperers are known for being self-important, sneaky, and prone to flee at the first sign of trouble.
Yuan-ti malisons who become priestly devotees of a particular god-be it Sseth, Dendar the Night Serpent, or Merrshaulk-often rise through the ranks to become spiritual leaders among the serpent folk. These priests perform sacrificial rites to appease their vile gods.
Yuan-ti Mind Whisperer
Mind whisperers are malison spellcasters that enter into a pact with the serpent god Sseth, the Sibilant Death. They use their abilities to convert others to their faith, increase their personal power, and befuddle the minds of their enemies.
A mind whisperer is elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so benefits it. The worshipers of Sseth have their hands in many schemes, often plying the middle ground between two factions, and thus spend a lot of energy making sure neither of their allies learn of their conflicting connections. Even among yuan-ti, mind whisperers are known for being self-important, sneaky, and prone to flee at the first sign of trouble.
This malison is the type that has a human body and a snake head.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Mind Whisperer)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Nightmare Speaker)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Nightmare Speaker)
Attributes
Strength: 16
Dexterity: 14
Constitution: 13
Intelligence: 14
Wisdon: 12
Charisma: 16
Saving Throws
Saving Throw Bonuses
Wisdom: +3
Constitution: +5
Skills
deception: +5
stealth: +4
Offense
Constrict
Circumstance: Melee
5 to hit, reach 10 ft., one target. (2d6 + 3) bludgeoning damage, and the target is grappled (escape 14) if it is a Large or smaller creature. Until this grapple ends, the target is restrained. The yuan-ti can constrict only one creature at a time.
Offense
Scimitar (Yuan-ti Form Only)
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d6 + 3) slashing damage.
Offense
Spectral Fangs
Circumstance: Ranged
5 to hit, range 120 ft., one target. (3d8 + 3) necrotic damage.
Action
Multiattack
The yuan-ti makes one Constrict attack and one Scimitar attack, or it makes two Spectral Fangs attacks.
Action
Multiattack (Yuan-ti Form Only)
The yuan-ti makes one constrict attack and one scimitar attack.
Action
Invoke Nightmare (Recharges after a Short or Long Rest)
The yuan-ti taps into the nightmares of a creature it can see within 60 feet of it and creates an illusory, immobile manifestation of the creature's deepest fears, visible only to that creature. The target must make a 13 Intelligence saving throw. On a failed save, the target takes 11 (2d10) psychic damage and is frightened of the manifestation, believing it to be real. The yuan-ti must concentrate to maintain the illusion (as if concentration||concentrating on a spell), which lasts for up to 1 minute and can't be harmed. The target can repeat the saving throw at the end of each of its turns, ending the illusion on a success, or taking 11 (2d10) psychic damage on a failure.
Action
Invoke Nightmare (Recharges after a Short or Long Rest)
The yuan-ti taps into the nightmares of one creature it can see within 60 feet of it and creates an illusory, immobile manifestation of the creature's deepest fears, visible only to that creature.
The target must make a 13 Intelligence saving throw. On a failed save, the target takes 22 (4d10) psychic damage and is frightened of the manifestation, believing it to be real. The yuan-ti must concentrate to maintain the illusion (as if concentration||concentrating on a spell), which lasts for up to 1 minute and can't be harmed. The target can repeat the saving throw at the end of each of its turns, ending the illusion on a success or taking 11 (2d10) psychic damage on a failure.
Bonus Action
Change Shape
The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. If it dies, it stays in its current form.
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 13):
animal friendship (snakes only)
mage hand
message
prestidigitation
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
suggestion
Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 13):
suggestion
darkness
fear
Slotted Spellcasting (Yuan-ti Form Only)
Frequency:
Spell slots per level: L3: 2
Attribute: cha
The yuan-ti is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save 13, 5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrip: chill touch
Cantrip: eldritch blast (range 300 ft., +3 bonus to each damage roll)
Cantrip: mage hand
Cantrip: message
Cantrip: poison spray
Cantrip: prestidigitation
Level 3: arms of Hadar
Level 3: darkness
Level 3: fear
Level 3: hex
Level 3: hold person
Level 3: hunger of Hadar
Level 3: witch bolt
Trait
Devil's Sight
Magical darkness doesn't impede the yuan-ti's darkvision.
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. If it dies, it stays in its current form.
Trait
Death Fangs (2/Day)
The first time the yuan-ti hits with a melee attack on its turn, it can deal an extra 16 (3d10) necrotic damage to the target.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Passive Perception
11
Items
scimitar
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 120 ft.
Languages
Abyssal
Common
Draconic
Environments
desert
forest
underdark
Nightmare speakers are yuan-ti malison priests who make a pact with the Dendar the Night Serpent to feed their deity the fears and nightmares of their victims in exchange for power in the mortal world. These priests receive nightmarish visions from Dendar that they interpret as prophecies, and they then use their magic and influence to make these visions come true.
Nightmare speakers revel in torturing others, keeping their victims in a constant state of fear and dread. They prefer to terrify rather than kill their opponents. They manipulate communities for the purpose of acquiring more victims and enjoy the company of Undead.
Yuan-ti malisons who become priestly devotees of a particular god-be it Sseth, Dendar the Night Serpent, or Merrshaulk-often rise through the ranks to become spiritual leaders among the serpent folk. These priests perform sacrificial rites to appease their vile gods.
Yuan-ti Nightmare Speaker
Nightmare speakers are female yuan-ti malison priests that make a pact with the Dendar the Night Serpent to feed their deity the fears and nightmares of their victims in exchange for power in the mortal world. The priestesses receive nightmarish visions from Dendar, which they interpret as prophecies, and then use their magic and influence to make these visions come true.
The cruelest of all yuan-ti, nightmare speakers revel in torturing prisoners and slaves, leaving them in a constant state of fear and dread. They prefer to terrify rather than kill their opponents. They manipulate humanoid communities for the purpose of acquiring more victims, and enjoy the company of undead.
This malison is the type that has a human head and upper body with a serpentine lower body instead of legs.
I'm the explorer who likes to travel on roads and spend my evenings in cozy inns, not hacking through jungles or trudging across deserts through blinding sand to learn the secrets of the serpent folk. I've met a few purebloods and broodguards in my day, but if I had met a yuan-ti pit master, I'm quite sure I'd not be here to tell the tale!
Ye almost certainly would not.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Nightmare Speaker)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Pit Master)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Pit Master)
Attributes
Strength: 16
Dexterity: 14
Constitution: 13
Intelligence: 14
Wisdon: 12
Charisma: 16
Saving Throws
Saving Throw Bonuses
Wisdom: +4
Constitution: +6
Skills
deception: +6
stealth: +5
Offense
Bite
Circumstance: Melee
6 to hit, reach 5 ft., one target. (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Offense
Spectral Fangs
Circumstance: Ranged
6 to hit, range 120 ft., one target. (3d8 + 3) poison damage.
Action
Multiattack
The yuan-ti makes three Bite attacks or two Spectral Fangs attacks.
Action
Multiattack (Yuan-ti Form Only)
The yuan-ti makes two bite attacks using its snake arms.
Action
Merrshaulk's Slumber (1/Day)
The yuan-ti targets up to five creatures that it can see within 60 feet of it. Each target must succeed on a 13 Constitution saving throw or fall into a magical sleep and be unconscious for 10 minutes. A sleeping target awakens if it takes damage or if someone uses an action to shake or slap it awake. This magical sleep has no effect on a creature immune to being charmed.
Action
Merrshaulk's Slumber (1/Day)
The yuan-ti targets up to five creatures that it can see within 60 feet of it. Each target must succeed on a 13 Constitution saving throw or fall into a magical sleep and be unconscious for 10 minutes. A sleeping target awakens if it takes damage or if someone uses an action to shake or slap it awake. This magical sleep has no effect on a creature immune to being charmed.
Bonus Action
Change Shape
The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Spellcasting (Yuan-ti Form Only)
Frequency:
At Will
Attribute: cha
The yuan-ti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 14):
animal friendship (snakes only)
guidance
mage hand
message
Innate Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti's innate spellcasting ability is Charisma (spell save 13). The yuan-ti can innately cast the following spells, requiring no material components:
suggestion
Spellcasting (Yuan-ti Form Only)
Frequency:
Daily
Attribute: cha
The yuan-ti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 14):
suggestion
hold person
invisibility
Slotted Spellcasting (Yuan-ti Form Only)
Frequency:
Spell slots per level: L3: 2
Attribute: cha
The yuan-ti is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save 13, 5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrip: eldritch blast (range 300 ft., +3 bonus to each damage roll)
Cantrip: friends
Cantrip: guidance
Cantrip: mage hand
Cantrip: message
Cantrip: poison spray
Level 3: command
Level 3: counterspell
Level 3: hellish rebuke
Level 3: invisibility
Level 3: misty step
Level 3: unseen servant
Level 3: vampiric touch
Trait
Devil's Sight
Magical darkness doesn't impede the yuan-ti's darkvision.
Trait
Shapechanger
The yuan-ti can use its action to polymorph into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Poison's Disciple (2/Day)
The first time the yuan-ti hits with a melee attack on its turn, it can deal an extra 16 (3d10) poison damage to the target.
Trait
Passive Perception
11
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 120 ft.
Languages
Abyssal
Common
Draconic
Environments
desert
forest
underdark
With snakes for arms, pit masters are yuan-ti malison priests who have made a pact with the god Merrshaulk and seek to rouse him from his slumber by sacrificing Humanoids to him. They are the most traditionalist yuan-ti and believe that they are best equipped to achieve the goals of their people.
Pit masters are deeply involved in yuan-ti's long-term plan to take over Humanoid governments, as well as in the ongoing effort to protect their cities from discovery or attacks by hostiles. They oppose reckless behavior and argue for a slow, cautious approach in all matters.
Yuan-ti malisons who become priestly devotees of a particular god-be it Sseth, Dendar the Night Serpent, or Merrshaulk-often rise through the ranks to become spiritual leaders among the serpent folk. These priests perform sacrificial rites to appease their vile gods.
Yuan-ti Pit Master
Pit masters are yuan-ti malison priests that have made a pact with the god Merrshaulk and seek to rouse him from his slumber by sacrificing humanoids to him. They are the most traditionalist in attitude among yuan-ti and believe that they are best equipped to achieve the goals of their people.
Pit masters are deeply involved in the race's long-term plan to take over humanoid governments, as well as in the ongoing effort to protect their cities from discovery or attacks by hostiles. They oppose reckless behavior and argue for a slow, cautious approach in all matters.
This malison is the type that has a human head and body and snakes for arms.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Pit Master)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Pureblood)
Actions/Abilities/Traits: D&D 5e (Yuan-ti Pureblood)
Attributes
Strength: 11
Dexterity: 12
Constitution: 11
Intelligence: 13
Wisdon: 12
Charisma: 14
Skills
deception: +6
perception: +3
stealth: +3
Offense
Scimitar
Circumstance: Melee
3 to hit, reach 5 ft., one target. (1d6 + 1) slashing damage.
Offense
Shortbow
Circumstance: Ranged
3 to hit, range 80/320 ft., one target. (1d6 + 1) piercing damage plus 7 (2d6) poison damage.
Action
Multiattack
The yuan-ti makes two melee attacks.
Innate Spellcasting
Frequency:
At Will
Attribute: cha
The yuan-ti's spellcasting ability is Charisma (spell save 12). The yuan-ti can innately cast the following spells, requiring no material components:
animal friendship (snakes only)
Innate Spellcasting
Frequency:
Daily
Attribute: cha
The yuan-ti's spellcasting ability is Charisma (spell save 12). The yuan-ti can innately cast the following spells, requiring no material components:
poison spray
suggestion
Trait
Magic Resistance
The yuan-ti has advantage on saving throws against spells and other magical effects.
Trait
Passive Perception
13
Items
scimitar
shortbow
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Languages
Abyssal
Common
Draconic
Environments
forest
swamp
urban
desert
Purebloods form the lowest caste of yuan-ti society. They closely resemble humans, yet a pureblood can't pass for human under close scrutiny because there's always some hint of its true nature, such as scaly patches of skin, serpentine eyes, pointed teeth, or a forked tongue. Wearing cloaks and cowls, they masquerade as humans and infiltrate civilized lands to gather information, kidnap prisoners for interrogation and sacrifice, and trade with anyone who has something that can further their myriad plots.
5e Tools
Actions/Abilities/Traits: D&D 5e (Yuan-ti Pureblood)