Actions/Abilities/Traits: (OSE)
Action
claw
2 * claw (2d6), 1 * bite (2d10)
Action
bite
2 * claw (2d6), 1 * bite (2d10)
Special
Mundane damage immunity
Can only be harmed by magical attacks.
Special
Immunity
Unharmed by gas; unaffected by charm, hold, and sleep spells.
Special
Other materials
Golems formed of other materials are also possible.
Special
Constructing
A very complex, expensive, and time-consuming process.
Special
Mundane damage immunity; Immunity
See main entry.
Special
Tracking
Without error.
Special
Detect invisible creatures
Within 60'.