Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Aggressive Rush
4 circumstance penalty for the wolf not speaking a language.
Ability
Attack of Opportunity [Reaction]
Ability
Pack Attack
The blood wolf's Strikes deal an extra 1d6 damage to creatures within reach of at least two of the wolf's allies.
Offense
Melee
Circumstance: combat round (melee)
jaws +12 [+7/+2], Damage 1d8+5 piercing plus Knockdown
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Trait
Fiend
Creatures that hail from or have a strong connection to the evil-aligned planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.
Perception
darkvision
scent (imprecise) 30 feet
Resistance
electricity 5
poison 5
Weakness
good 3